12 Lets go to 10 area 5. (2/2)

I get closer to the tortoise, even though I take damage from time to time.

”I got it!

If you get close, it's this one. I couldn't stick myself up to the tortoise's exposed neck.

”Ah! Don't run away!

At a speed unimaginable from his usual blunt intermittent movements, the turtle snagged his neck and legs. Regrettably attacking Kohlo, but only a little ripped. Dozens of attacks will pierce the armor as well...

'But you can't forgive me for that!

Bobby, bobby, bobby!

The tortoise, which snagged his neck, began spinning at high speeds on the spot. It's like Gao La. And sprinkle air bullets indiscriminately.

It is also difficult to read and avoid because it is an unintentional attack.

Air bullets landing around me and winding up the ground. But if you take a distance, you're just going to be the target of air bullets again.

He seems to be grasping this one's movements with his sensing skills, and even if he tries to move directly over the armor that is blind spot, he tilts his body diagonally and begins to sprinkle the air bomb just above him.

”Oops! Abrasive! '

Not up there. Then it's downstairs. You won't be able to attack it to the bottom of the ground.

I jerked off my status as I jerked off a turtle's air bullet.

Thanks to his thought splitting skills, he is able to avoid behavior while also having no problems with status manipulation.

Use the self-evolution points you left behind and raise the earthwork to LV4. As a result, the desired technique could be used.

The person who got this earthwork skill. It's a magic trick to dig tunnels, used by Grand Insect.

”- DigDoug!”

Jump into the hole you dug in magic. This hole runs right under the tortoise.

”Digg Doug! Digg Doug!

That's not all. Continuous sorcery is used to create a cavity at the foot of the turtle. And the ground, which is no longer able to withstand the weight of the turtle, is submerged, and its giant is swallowed to the ground.

'You said it! It's calculated!

Moreover, the tortoise's body rotates once by means of a hole dug with a tilt on. Totally flipped.

The turtle tries to get up, but soil magic protrudes the ground and pinches the turtle.

Knock it off. You won't be able to escape in that state.

Then the turtle put out his neck and leg, which had been scratched, and tried to return the methyl again. But there's no way I'm gonna miss that gap.

The fastest blow that has defeated Slime Road is a burst to the head of the turtle.

The mindset is tortoise. That didn't come true for my flash.

”Victory!”

That said, it was quite dangerous. After all, Area 5 is not an insult.

I managed to absorb the demon stone next to my heart as I dived inside the armor from the hole in the neck.

Of course, store this Blast Tortoise. Oh, my God, that still didn't fill the storage.

”You don't have much magic left. This, let's go back. '

The last remaining exploration of Area 5 West was deposited tomorrow.

I would also like to verify the skills gained from the turtle.

I then tried my skills around the pedestal, but there were only two that seemed to work: air compression, air bullet firing. Well, those two were useful skills, okay.

Air bullet firing is a skill that consolidates the surrounding air and releases it as a bullet. Blast Tortoise seemed to allow for continuous firing, combined with the ability to breathe and accumulate air in the methyl.

In my case, if used in conjunction with airflow manipulation or wind magic, it seems possible to hit again.

Air compression is a seemingly unusable, but actually plainly interesting, skill of compressing air.

For example, it can be combined with an air bullet launch to increase the strength of the bullet, or it can be used as a shield if a wall of compressed air is created around the body. Even if it wasn't too strong on its own, it could be said to be a good skill to use in combination with multiple skills.

”It's just - I'm glad you have a lot of good skills, but you're going to need more training to use them.”

Strong skills are not easy to use.