7 Character Class Selection (1/2)

Presently an excited voice was heard and Michael in his armor flew down the stairs. He slammed Dan on the shoulder painfully and asked:

\”Dan, what kind of man are you?\”

\”Keep your voice down, strongman. A man as a man, you express yourself in concrete terms.\”

\”You found the secret room! You've got to stretch your luck on everyone,\” he looked at the statues. \”Let's get rich.\”

\”Aren't you going to sell me body parts?\”

He laughed and gave Dan a ring:

\”Hold your ring, or I forgot to give it back.\”

John was coming down the stairs:

\”Come on, move over!\”

He walked in and started studying the statues.

Dan took the ring and equipped it.

Then, he went with the others to examine the statues.

They were done brilliantly, with all the equipment and weapons. It seemed as if twelve more people were in the hall with us now, and they were about to come back to life.

There were inscriptions on the altars in front of groups of statues. They meant four ways.

The Way of the Strength, the Way of Dexterity, the Way of Intelligence and the Way of the Spirit.

And the inscriptions were carved in a language Dan understood, but the letters looked more elegant, with all sorts of curls.

Dan started carefully reading the available classes:

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The Way of the Strength: Warrior, Soldier, and Knight.

The Way of Dexterity: Assassin, Thief, and Scout.

The Way of Intelligence: The Magician, Craftsman, and Scientist

The Way of the Spirit: Priest, Spiritual, and Inquisitor.

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More and more interesting, and a little more misunderstood.

His first thought was that there are 12 classes, and there are only 10 players in the group.

\”That's the news, there's Invisibility in that game!\”

John laughed, he was standing next to Nick on the Way of Dexterity.

Dan started by getting to know the Path of Strength. It's the most necessary type of player for them. He opened up the Warrior's description:

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Warrior

Attention! There are three possible transformations of this class. Having mastered your class perfectly, you can perform one of the possible transformations by improving your class.

By choosing the Warrior's path, the player takes a step towards the power given by his body and weapon. Warriors are strong and hardy. Continuously improving their weapon skills, they can become incredibly dangerous opponents for any enemy.

Improved skills:

Passive: The growth of skill is achieved through intensive training:

'Physical training'. Only continuous training can unlock your abilities. By fully developing this skill, warriors can fight the enemy without armor or weapons. It opens up skills:

'Stone Skin'. Your body is so strong that it can compete with artificial armor.

'Steel hands'. Your strength is so great that neither stone nor steel can stop you.

Class skills:

You can improve with skill points:

'Possession of weapons'. By developing this skill to the max, you will turn your weapon into the perfect murder weapon. The chance to strike a critical blow is 50% at maximum skill development. That opens up the skill:

'Virtuosos'. For a long time, you've only fought with one weapon, you've studied it up and down and understood its essence. Your weapons have found their Soul and become more dangerous many times.

Battle skills:

You can improve with skill points:

1. 'Strike'. By developing great speed and attacking as fast as you can, you can overturn, stun and crush your opponent, even if he is higher than you in level. Cooldown Time: 300 seconds.

2. 'Inevitable Strike'. When you put your best effort into a blow, you ignore your opponent's defenses, inflicting increased damage. Calculation Formula: Damage to your weapon multiplied by the skill level. Cooldown time: 300 seconds.

3. 'Anger'. By issuing a thunderous scream, you instill fear in your enemies and slow them down. But be careful, enemies affected by this skill will do anything to destroy you as the most dangerous enemy! Cooldown time: 240 seconds.

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The class makes a strong impression. An 'inspired' weapon is something strange at all.

What about a soldier?

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Soldier

Attention! There are three possible transformations of this class. Having mastered your class perfectly, you can perform one of the possible transformations by improving your class.

A soldier is the basis of any professional army, his life is a continuous war. A player who has chosen the path of a soldier opens up exciting opportunities.

Class skills:

You can improve with skill points:

1. 'Discipline'. By developing this skill, a soldier can be prepared to meet any opponent. Discipline increases resistance to frightening, stunned, and intimidating. The skill is pumped through regular training.

It opens up skills:

'Cold-blooded'. No matter how strong the enemy is, you will not be confused by it. Death itself cannot make the weapon in your handshake. Additionally, it increases resistance to frightening, stunned, and intimidated. It allows you to reach the game maximum resistance to these skills.

'Order'. This skill increases the defense and attack, making you a difficult obstacle in the way of the enemy. Attention! The game's maximum is achieved through a randomly acquired 'Shoulder to Shoulder' skill.

Improved skills:

1. 'Leadership'. Your comrades are beginning to trust you. By exercising general command of the group, you become a united, multi-faceted and ideal killing machine. The very fact of your presence makes your allies much stronger. This skill increases the parameters for all members of the group. This skill group only increases if you lead your comrades in battle.

It opens up skills:

1. 'Commander'. One or a hundred? One Thousand or Hundreds of Thousands? The number of soldiers under your command no longer plays a special role, as does the number of soldiers in the enemy. By counting the battle three moves forward, you can defeat any enemy. This skill increases the parameters for all members of the group. Additionally, it increases the parameters of all members of the group, allowing you to reach the game maximum.

2. 'Warlord'. You have honed your mind and military skills in endless battles, you have hardened you will do that one looks at the enemy's side can take away his strength and break his will. Attention! This skill refers to area effects. The parameters and strength of your opponents' skills are reduced by 5% per skill unit, by 20 minutes. Cooldown Time: 12 hours.

Battle skills:

You can improve with skill points:

1. 'Learned Method'. You know your opponent's strengths and weaknesses, and you can easily hit a weak spot with increased critical damage. Calculated using the following formula: Critical Damage * per skill level. Time of action and Cooldown: 120 seconds.

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It's complicated. It's interesting. It's sure to interest the players.

And the Knight?

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A Knight

Attention! There are three possible transformations of this class. Having mastered your class perfectly, you can perform one of the possible transformations and improve your class.

'Honor' is not an empty sound to you.

When choosing the path of a Knight, you must remember the following: you will never be able to hit in the back, from now on you can only have an honest fight.

If you give your word, you must keep it.

By taking a Vow, you will gain a power that will greatly enhance your abilities.

The knight's path is the path of Glory. But you must remember that if you fail, you will suffer a terrible punishment.

Attention! The amount of 'Glory' received by this class has been increased by 20% compared to the other classes.

1. Class skills:

You can improve with skill points:

1. 'Vow'. By making a solemn promise before the fight, you get the opportunity to improve one of your basic characteristics. Attention! The number of 'Vows' is limited to three attempts. A 'Vow' is scored by the System. The minimum term for a 'Vow' is one day.

Opens the skills:

'Monster Killer'. This skill increases damage to monsters.

'The Challenge'. By summoning your opponent to a duel, you can reduce one of his characteristics.

2. Improved skills:

1. 'The Mastery of Defense'. You're so similar to armor that it's your second skin. The protection provided by the armor and shield increases. Attention! To develop this skill group, you must practice all kinds of physicals training in full equipment.

It opens up skills:

1. 'Protection'. Your sword and shield will become an insurmountable wall in the way of your enemy. This skill reduces the damage you receive from physical weapons.

2. 'Defensive'. By developing this skill, you can further reduce the damage you receive. Attention! The game's maximum is achieved by developing the 'Protection' skill.

1. Battle skill:

You can improve this skill with skill points:

1. 'Squall. By alternating sword and shield strikes, you can deal triple damage to your opponent. Calculated by the formula: Weapons damage + Shield defense *3. Time of action and Cooldown: 120 seconds.

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