Chapter 1151 (2/2)

The game design competition sponsored by thunder mutual entertainment is held twice a year. It is aimed at the fresh students and the excellent designers with experience, and adopts different assessment standards.

This design competition is for new students, and it's the graduation season in July. I have to say that the weather reminds Chen mo of the afternoon he just graduated from the game design competition many years ago.

Chen Mo suddenly remembered why he had set the time so early. He was afraid of heat

What I thought at that time was that setting the opening time of the design competition at 8 o'clock in the morning would not be as hot as before.

Now think about it. It's a stupid idea.

As for why Chen Mo makes such a mistake? Obviously, it's because he has been working at 10 o'clock for a long time. I didn't know that it was so hot at 8 o'clock in the capital

Now the design competition has entered the final stage. These graduates, or quasi designers, have been busy preparing for the final works for a week.

During the week, they all stayed in nearby hotels. During the day, they came to the competition venue specially prepared by thunder entertainment headquarters to make their own games with official editors and materials.

Today is the time for the award to be announced. Whether it can be favored by the judges of the design competition will directly determine whether these quasi designers can enter the game industry and get a high starting point.

Some excellent designers even have the chance to join in the R & D of oasis, which is a lifelong thing for everyone.

Introduction to the game.

Try it out for the audience.

Judges comment.

The theme of this game design competition is horror game, so the official materials for preparation are mainly horror game materials.All kinds of monsters, fierce ghosts, scary scenes, a lot of plasma, and many music effects that can make people crazy after listening for a long time

Designers can use it at will.

Every design competition is like this. The art materials are very rich. The designers take materials from the art gallery and don't need to worry about the collision with the art. There is a wide range of options.

This effect is also immediate. Today, the final of the design competition, it's obvious that the number of on-site audience is less than one and a half

On the big screen, the works of each participating designer are introduced, and the materials are drawn from various places, including schools, hospitals, cemeteries, ghost houses, waste capitals and so on. As a result, the audience at the scene is scared and shivering, and they don't know which game to experience.

The type of game is still the traditional form of VR game, which is the kind of consciousness signal. There is no need to prepare so many bulky VR game cabins on site, just use the latest matrix glasses to experience it.

Although there is no sense of body, can not link the disadvantages of traditional VR, but for the players on the scene, this should be a good thing.

Entering the experience of the audience, we heard the screams of the audience. After playing for a while, many of the audience took off their helmets to breathe, which was obviously very frightening.

Chen Mo is also wearing a helmet experience, quietly starting from the first game, all the entries are through.

After that is the stage of player voting, data analysis and evaluation by judges.

Player evaluation and voting are mainly two aspects, one is the scare index of the game, the other is the quality of the game.

The data analysis is based on the data collected by the matrix glasses, such as: the average time of players in the game, frightened index, emotional fluctuation and so on.

One of the most important factors for a good terror game is to create atmosphere and control players' emotions, which can be shown by data.

In other words, players have no pressure to play from beginning to end, or they are scared away as soon as they come in, which is not a good horror game.