Chapter 734 (1/2)
Chen Mo plans to develop ten themes. In addition, he takes Drake's room out of the final chapter and presents it as an independent unit to the players who have purchased the mysterious sea area.
The theme of VR game cabin is similar to that of computer, that is, the background we saw when we first landed.
In the computer, the theme may be just a wallpaper / dynamic wallpaper with unique UI, while in the game cabin, the theme is a completely independent scene.
After buying the theme of the game module, players will enter a special space in the game module, and then enter different games through this space.
And this space can be decorated with different landscapes. There are some companies specialized in photographing some excellent sceneries around the world, or making some good-looking scenes to be sold in the theme of game cabin.
After all, the heart of beauty, people have it, many people still like to dress up their own game cabin scene.
The theme of ”mysterious sea area” chosen by Chen Mo is basically some very good-looking prospects, such as the islands dotted on the sea like jewels, with beaches, caves, lush plants, and lost relics. Overlooking from the top of the tower, you can see everything around you.
Moreover, this kind of scene is unique because of the artistic exaggeration. In reality, such an isolated island is absolutely hard to meet.
It's not hard to make these themes, because the scenes are all ready-made scenes in the game, which can be used for modification. The only thing that needs to be changed is to reduce the scale and performance of the game cabin. Otherwise, it is not appropriate to load a theme as hard as loading a game.
Moreover, these themes can be used as the scene of soothing mode, so that players can have a good rest here.
In addition to these themes, Chen Mo plans to make a home for the players in the VR game cabin.
Other designers have had similar ideas, but so far, no particularly popular products have emerged.
The reason is simple, not good enough.
You should know that the current VR technology in the parallel world does not achieve the sense of reality of ”soul wear”. It is higher than Chen Mo's previous technology level, but it is far from the concept of online games novels.
”Prepare a mansion for the players in the game cabin”, which sounds like a very good idea indeed, but many designers find that there are many problems in the real production.
The scenes in the game cabin are fake after all. Players can watch TV, lie on the sofa, cook, look in the mirror and change clothes in the ”home” in the game cabin But there is a premise that the scene is extremely real.
Extreme authenticity means a high level of commitment.
Must do high-precision scene, complex character action, scene interaction And these are things that small companies can't afford.
For big companies, it's also important to consider whether they can recover the cost of making these things.
Players will pay for VR games, but few people will pay a large price for a scene without any plot.
There are some similar products on the market, but on the whole, they still follow the route of ”low quality and low price”, mainly making gimmicks.
Make a low-quality home scene, and then sell it to the interested players (especially female players) at a cheaper price to maintain the profitability of the product.