Chapter 641 (2/2)
In fact, there have been some survival games abroad in the parallel world. For example, in the past two years, there was a survival game called ”Zombie's circumference”. The player plays a soldier in the last world. He needs to resist the attack of zombies in the base area and constantly search for materials to survive.
It did have some repercussions and sales volume was good, but it was far from the point of ”fire”.
And Chen Mo is obviously not that kind of character. Even if he does a mobile game, he will surely go to the top of the best-selling list.
”Survival of the Jedi” looks like an FPS game mixed with survival elements. With one idea, can it surpass those traditional FPS games?
Chen Mo's answer is, yes.
Many people in the analysis of the game ”survival of the Jedi”, often like to see the problem as simple: ”nothing more than an idea!”
But in fact, MoBa is also an idea, and large-scale MMORPG is also an idea. The prototype of most classic games is an idea.
The key is whether you can make this idea into a rich game, and whether you can make this idea meet the preferences of most players.
If in terms of public taste, ”survival of the Jedi” is superior to all FPS games on the market (only referring to the level of playfulness of the game), this is not an accident, but an inevitable result under the guidance of the game concept.
The magic of the Jedi lies in five aspects.
The first is strong randomness and always fresh.
The second is the growth of operation.
The third is to relax the game rhythm.
The fourth is the team cooperation with moderate intensity and high fault tolerance rate for teammates.
Fifth, there are plenty of cool and exciting points.
Take these five advantages out alone, and compare with other FPS games on the market, you can clearly see where the game of eating chicken is.
If the score of ”survival of the Jedi” is taken as 100 points, it can be used to score other competing games.Traditional FPS games (Duel games): 50 100 30 70 70
FPS games (stand-alone games): 30 100 100 - 100
watch the vanguard: 60 80 30 80
League of Heroes: 100 100 100 80 100
of course, it's not that ”survival of the Jedi” kills these games. Other games have their own advantages and are not included in the evaluation scope.
Just to say that on these five points, ”survival of the Jedi” has a very clear advantage.
In terms of strong randomness and freshness, this is the root of ensuring the life of the game. In short, Jedi survival and heroic alliance are similar games that will get a new experience every game.
Every index of single FPS game is very good, but on this point, it can't provide strong random game experience for players. Even if it's fun, it's boring to get through more times.
In the traditional FPS battle game, the battle often breaks out in several key locations. If you play more, you will feel a sense of deja vu.
Although watching the vanguard can be replaced by a hero to dilute this feeling, the perception of both sides in the battle place is still an unsolvable problem.
For example, when the cart is in the corner, there will be a wave. In addition to the problem of rigid lineup, it may have played more than ten sets, which gives a very similar feeling, and the expectation for the next set will be greatly reduced.
This is a great killer of Jedi survival. Because the map is large enough, the flight route is different, the poison circle is different, the number of people flying in a certain area is different, and the things they pick up are different, players can always get different game experiences.
As for the growth of operation, it refers to whether players can continuously improve their level through repeated training.
This is the traditional advantage of FPS games, needless to say. The only thing worth mentioning is that there is a serious line-up restraint relationship in ”watch the vanguard”. Sometimes practicing shooting doesn't necessarily win, so points are deducted.