Chapter 562 (1/2)

The most direct solution is to let the player touch the screen, but although this scheme looks very good, in fact, the handle of the operation is very bad, the main problem is tired, and not allowed.

If it's on a tablet, then the players are relatively friendly when they click on the screen with their hands, but after all, most people play games with their mobile phones. Who has nothing to do to run around with a tablet?

In addition, the hand point will be very tired, because in the game, players need to carry out frequent reinforcement and attack operations, and also need to move.

On the PC side, players can easily complete these operations with the mouse, but on the mobile platform, just relying on the hand point will appear to be in a hurry.

On the other hand, the rhythm of the game. The general match of hero League is about 30 minutes, but some matches may be delayed to 50 minutes, or even longer.

Obviously, this time is hard for mobile players to accept.

Many designers think that this time should be further shortened, even to about 20 minutes, but there is no good design plan for how to shorten it.

Some designers hope to speed up the pace of the game, including reducing the health of defense towers and monsters, improving players' attack power and upgrading speed, etc.

But this will bring new problems, because the numerical system of ”hero League” is a very perfect data system, changing anywhere can cause the game rhythm to crash.

For example, considering that the defense tower's HP is too high and the game rhythm is slow, will reducing the HP of the defense tower cause some quick push heroes to become too powerful?

After this weakening, it is likely to result in a result that the game does not slow down, but some heroes become too strong

Therefore, it is a very systematic work to adjust the game rhythm, which involves all aspects of the whole game, including game mechanism, hero skills, etc., not to say that you can call out the results you want just by adjusting some attributes.

……

The headquarters of emperor Chao mutual entertainment, Lin Zhaoxu's office.

Qiu bin is smiling.

Lin Zhaoxu is also in a good mood. He said to Qiu bin, ”well, yes, it's very good that the oracle of the moon was transplanted to the mobile phone platform. After it went online, it has successfully reached the top of the bestseller list. Your designer level should also be mentioned.”

Qiu Bin said with a smile, ”yes, it's the general blessing of toreen. In fact, this time, he transplanted the oracle of the moon to the mobile platform and made some design changes, but in general, it's still the foundation of this game!”

”The oracle of the moon” is one of the signboard products for emperor and Dynasty to entertain each other. It was originally a dual game of PC and VR. However, in the past two years, the game has been impacted by ”hero League” on the PC side and other games on the VR side, and all kinds of data are declining year by year.

Many people can clearly feel that RPG games are no longer the same as before.

In the upsurge of PC end game changing to mobile game, emperor and Dynasty are not willing to lag behind in mutual entertainment. This time, Lin Zhaoxu specially asked Qiu bin to personally operate the sword, and changed the oracle of the moon into a mobile game.

Although Qiu bin is not an S-class designer, he is the best one in Dichao mutual entertainment who is good at designing mobile games. Lin Zhaoxu gave this project to him, which is also a high expectation.

Relatively speaking, it's not so complicated to change ”the oracle of the moon” into a mobile game, because there are ready-made art resources on the PC end. Qiu bin only needs to change these resources, shrink the capacity, and then make some design changes for the characteristics of the mobile game platform.