Chapter 519 (1/2)

Because your opponents are real players, and the distribution of real players is that gold, silver and bronze are the three segments with the most players.

Without qualifying, these players may feel good about themselves and still have some fun in the game.

But once the qualifying mode is started, these low-level players soon realize that they are just ordinary people in this game, and their only motivation is to climb points.

If they can't climb up, they'll soon lose interest in the game because they lose their goal.

Of course, this is not the case for Warcraft and the League of heroes. Many players in the gold and silver segment are still playing endlessly. That's because these games have very rich game content and huge depth, and players can learn and grow constantly.

Take ”hero League” for example. Players can practice a new version of powerful heroes, watch the live broadcast of the great God to learn some better consciousness, and their operation has the possibility of progress in continuous practice. Such rich content, relatively speaking, dilutes the impact of the loss of qualifying.

Players always feel that they still have a lot of things they don't understand, and there is a lot of room for improvement. So even if their current segmentation is not high, they also feel that their real level can climb higher, so they are happy to continue to work hard, in order to pursue that very illusory goal.

However, for some games with relatively weak content, qualifying will speed up overdraft of the content of the game. Once players find that they have understood most of the mechanism of the game and practiced a lot of heroes, they still can't score, and they will soon lose interest in the game.

And this is the pit that Chen Mo dug for the emperor and the dynasty to entertain each other. When ”the war of gunfire” also decided to start the qualifying match, its failure was doomed.

……

”Gun wars” has been coming and going in a hurry, which has aroused many designers' thinking.

Why can't watch the vanguard do the same and the gun wars?

It's not that we can't do it. Judging from the heat at the beginning, the development of ”gun wars” is OK, but why did it suddenly die?

Is it because the hero didn't do well?

Because of qualifying mode?

Originally, other game companies were gloating, thinking it was a good opportunity for their own projects. They launched three or four kinds of games with the qualifying mode of ”watch the pioneer”, but they all got cold without any accident.

The latter several cool and faster, not only because of the qualifying mode, but also because of the aesthetic fatigue of the players for the kind of ”watch the vanguard” games. There is ”watch the vanguard” Zhuyu in front, and then look at these games are like Shanzhai.

For these companies, it's an unacceptable failure, because it's a VR game.

Although the scene and content of this game is not as rich as other VR games, it is also a VR game after all.

The investment of these games is easily over 100 million, and such a heavy loss, even caused the turbulence of several game company executives.

Those companies that didn't play similar games secretly congratulated themselves on the one hand and analyzed the reasons for this on the other.

At the end of the analysis, we come to a conclusion: this road will not work.

Chen Mo did not open the qualifying mode, which covered up the contradictions contained in the game, but in fact, it is a kind of imperfect playing method.

Obviously, ”watch the vanguard” is not unable to do the qualifying match. Chen Mo's delay is probably intentional.

At the same time, these game companies have set similar areas as forbidden areas, even the fiery f PS game of VR platform has been affected to some extent.

……