Chapter 495 (1/2)
Soon, the first draft of switch's design was almost finished.
In recent days, Chen Mo has accumulated some happiness value and resentment value. He has drawn out five hardware skill books in a row, and has understood some hardware knowledge.
In the first version of the switch design, Chen Mo not only drew the appearance of the whole switch, key setting, functional zoning and other aspects, but also noted the characteristics of each accessory in detail, as well as the related technology of the whole palm.
This is just a first draft. Chen Mo just lists some basic functions of the switch in detail, and indicates his own requirements. In the specific production process, the scheme may be constantly improved.
After writing the first draft of switch design, Chen Mo began to write the design scheme of the new game.
This game will be installed on the switch as the first game of this new handheld.
Super Mario Odyssey.
In fact, there are many classic games on switch, and Chen Mo chose Super Mario Odyssey as the first game of switch in the parallel world with his own consideration.
Because Super Mario Odyssey is by far the most suitable game to carry switch.
Some game evaluation media described Super Mario Odyssey as follows: ”there are always some things in the world that will remind you how wonderful life is, such as Li Bai's poems, such as Dukang's wine, such as Super Mario Odyssey.”
In the view of many senior gamers, this kind of evaluation is not too good at all, because Super Mario Odyssey spans different genders, ages, races, countries, occupations and cultures, and no matter what kind of players, they can enjoy the purest laughter and fun in this game.
If there are aliens, they may not understand King Lear, the salvation of Shawshank, or the four classic masterpieces, but they will love Super Mario Odyssey.
This is closely related to Nintendo's own game design philosophy. Nintendo has always insisted on fighting against violence and pornography in the global game industry, and is committed to developing excellent all-age games, and the Super Mario series is a wonderful interpretation of this concept.
For Chen Mo, he chose Super Mario Odyssey as the first game on the switch platform. On the one hand, the quality of the game is very high, even in the global classic games, it is not inferior; on the other hand, it can perfectly show the features of switch.
If it's another game, someone might say, ”this is the success of the game, not the success of the switch. You put this game on other platforms like fire.”
And Super Mario Odyssey doesn't have such a problem.
Chen Mo produced Super Mario Odyssey, which is not only to launch a new game, but also to show all players the unique attributes of switch. On the one hand, it is for the sales volume of switch, on the other hand, it is also to pave the way for other games to be launched in the future.
First, Super Mario Odyssey is aimed at the widest group of players. No matter the elderly, children, hardcore players or ordinary players can enjoy the corresponding fun in Odyssey, which is the purest game fun and can be distinguished from most of the games on the market.
Don't krypton gold, don't play probability, don't play numerical stimulation, you will be born with full level, and then how to play depends on the individual player.
Moreover, the game is very hard to play, with a variety of rich levels and playing methods, for many people can play many weeks will not be tired. Chen Mo now wants to collect happiness value, which is also a money tree type game.
Second, the game mode of Super Mario Odyssey is perfectly matched with the switch platform. Players can play games by shaking the handle, which is similar to the operation mode of body sense games. They can also play two person games. One person controls Mario, one controls Kaipi, and the two cooperate with each other. This is totally different from the online experience of general games.
In Super Mario Odyssey, there are more than 20 movements, and most of them have their own gestures, which can be played like a sense of body game.