Chapter 481 (2/2)

This sphere does not show how much happiness value is needed to be full, but it is obvious that this amount is very large, which is discontented for a while.

As for the sphere that accumulates the value of resentment, it's even slower. There's only one bottom now, which is very small.

But Chen Mo also found in the process of research, not that happy games will not provide resentment value, but will also provide some, but very few.

Moreover, as long as the players' resentment value for Chen Mo is included in this sphere, as before Chen Mo picked up the little snowman and threw it into the river, he was given 4 points of resentment value.

Originally, Chen Mo was very happy. He thought that he had found a way to make money, but he threw it away so much that he didn't have the value of resentment, instead, it became the value of happiness

What the hell! Little snowman, your shivering body is awake, isn't it!

But think about it. The players in ”human: a failure” won't get frustration basically. Even if other players make trouble, they won't make the players resent the designers. They will only fight happily together

And Chen Mo also found a more serious situation, that is, the acquisition of happiness value is basically in a state of continuous decline.

At the beginning, many players can provide happiness values ranging from 30 to 100, but later they will gradually reduce to more than ten points, and then even less.That is to say, players feel very happy when they first contact with this game, so there are more happiness values, but when they get used to it, they will not be so happy.

However, there are still new players coming in. Chen Mo roughly estimated that at the current speed, the whole day should be enough to fill the happiness value.

But compared with egg pain, happiness value and resentment value must be accumulated in a whole sphere to carry out a third stage lottery. At this time, Chen Mo's resentment value is very little

What to do?

Chen Mo came up with two methods. The first one is to mix into each game room as before, and scratch the resentment value from the players. The second one is to make another small game that can generate negative emotion value.

In fact, it's also very cost-effective to rub the value of resentment, because Chen Mo found that when rubbing the value of resentment, there will be more gains. Each player will provide 10 points less, and 70-80 points more. And the game itself has much less resentment value, which is often added by three or five points.

Think about it. If you do something in the game, you can make your teammates resent you directly. But as a developer, players will not often resent you, unless you always prepare various plots for them

Chen Mo suddenly thought the new play method was quite interesting. At least he took a big step forward on the road of ”revenge society”

……

”First of all, I'll step on the mechanism!” Chen Duxiu typing said.

In addition, several of his teammates believed that there were deceit, and they also lamented that there was real love in the world and there was true love in the world. As a result, just when the first player wanted to go, Chen Duxiu came down from the mechanism in silence.

The automatic door is closed and the front teammate is caught

Everyone: ”???”

As soon as they looked back, Chen Duxiu went to the mechanism again and the door opened again.

”Oh, I went down by accident.”

Teammates are ready to walk through the automatic door again, but Chen Duxiu comes down from the mechanism again

The automatic door is closed again, and the teammates are caught!

Everyone: ”...”

”Complaint value: + 30! +10! +8!”