Chapter 415 (1/2)

Qiao Hua said with a smile: ”do another one? Chen Mo, this kind of game is not Chinese cabbage. Do you want to pull one out? In fact, you don't have to worry at all. With your talent, sooner or later you can become S-class. Why rush for a while? ”

Chen Mo said, ”I see. Thank you very much, Minister Qiao.”

After listening to Qiao Hua's explanation, Chen Mo also roughly understood.

Obviously, there are similarities between the judges in this world and those in Chen Mo's previous life, that is, when evaluating the game, they will consider various factors, not only the number of players, profits and popularity.

For example, in Chen Mo's previous life, the fire of ”Jedi survival” didn't get the annual game, but lost to the legend of Zelda: the rest of the wilderness.

In the evaluation of the game, many judges take the factor of ”artistry” into consideration, which is multifaceted.

For example, the whole game world view background structure.

For example, whether the plot and the design of related roles are characteristic and distinctive.

For example, whether the level design and puzzle solving content in the game are complex and interesting enough.

For example, whether the play method of the game has made innovation to the traditional play method and whether it is welcomed by the players.

And so on, all of them will be considered by the judges.

Although such games as hero League, escape and my world can be said to achieve the extreme of this type of game, the biggest problem is that in the eyes of the judges, they are only outstanding in specific types of games, and can get the best PC game, the best horror game, the best puzzle game, or the best innovation game, but Heavyweight awards like game of the year are usually hard to get.

Because these games are not comprehensive enough, they suffer a lot in the world view background, plot, checkpoint design and other aspects.

In the eyes of some traditional and conservative judges, even if there are no more people, no more enthusiasm and no more artistry, the annual game will not be given.

Chen Mo is thinking.

There are more restrictions on what games to choose.

There are two biggest restrictions: time and experience.

Now it's November. This year's annual game awards ceremony is in early February, with three months to go.

Chen Mo must make a VR game before the award ceremony, and get the best game of the year at the ceremony, in order to be able to obtain the identity of S-level designer.

Otherwise, miss this year's game of the year award ceremony, the next best game of the year will be waiting for next year. Wait another 12 months? Chen Mo can't wait.

So, three months to do a VR game?

It sounds like a bit of a drag, but it's not a totally untenable option. After all, Chen Mo did ”escape” before, which was basically completed in three months.

VR games and VR games are also different. The whole game process of escape is only over an hour. As long as the script is set and the art resources are in place, it can be done quickly.

But it has to be seen as a game.

Escape is a small production after all. What kind of open world is it? Time is definitely not enough.

Just to build the whole world and a large number of art resources, we have to struggle for a long time. Those super large series of games in the past will take at least one and a half years if we want to transplant them to the VR platform.