Chapter 346 (2/2)
Design - professional knowledge (Human Anatomy): 100
Design - professional knowledge (advanced skill book of modern architecture): 40
Exhibition - art style (Advanced Textbook of evil code style) ): 80
Exhibition - Art (3D model): 60
Exhibition - Art (action effect): 50
Exhibition - music effect: 30
props - fear masks: 10
props - rate regulators: 20
props - wisdom reducing aura: 20
props - memory playback potions: 50
”human anatomy? ”Advanced textbook of evil code style” Chen Mo starts to check the new items.
Human anatomy is a relatively detailed medical knowledge, such as human blood vessels, nerves, bone structure, etc., as well as the different effects on human body caused by different trauma.
This part of knowledge is mainly partial surgery. Different from the traditional medical textbooks, these skill books are not only dry knowledge, but also some content applied in game making.
Advanced skill books of modern architecture are more complex building structures. Before doing my world, Chen Mo had already drawn some architectural skill books, but those are relatively basic, including ancient architecture, modern architecture, and mainly some relatively basic external structures, and the internal structure is not very detailed.
This advanced skill book explains the internal structure of many modern buildings, including ventilation, power, water supply and drainage system, etc.
The advanced teaching material of the evil code style is mainly some art style materials and detailed explanation of the evil code. In fact, when Chen Mo did Diablo, he had used the art style of evil code in the game, but after all, Diablo is a game from the perspective of God, and many models and maps need not be done so carefully.This advanced skill book is to make Chen Mo's understanding of the art style of the evil code more profound, and the material more diverse.
Model, action, music and sound effects and other skills enable Chen Mo to better control some first person perspective games, and make the whole game more realistic and immersive.
In addition to the game specific psychology skill book drawn before, at present, Chen Mo's psychological control over the players has reached a meticulous level.