Chapter 228 (1/2)
It has been nearly four months since Yan Zhenyuan officially started to develop the VR game of dark.
Although the emperor and the dynasty have done a good job in protecting each other's entertainment, at least some words will be revealed.
Of course, no one can be sure whether the information is true or not.
Yan Zhenyuan's VR game, called ”thousand jails”, is an original IP. It is said that he has signed an agreement with some online novel God and will launch the online novel of the same name before going online.
The prototype of this game comes from Buddhism related allusions. In terms of the overall art style, it's a bit similar to the fighting God of Chen Mo's previous life.
The story background of the thousand prisons is a world where people fall into the eternal night and the demons dance in disorder. And the player will play six samsara, one layer into a thousand hell, eliminate countless demons, and finally seal the hell border, save the people.
There are six occupations in thousand jails, namely the so-called six samsara: Heaven way, humanity, animal way, Shura way, evil ghost way and hell way.
Similar to Diablo, these six professions are all export professions, but the means of export are different.
The setting of heaven is more inclined to holy magic, which is the incarnation of heaven's will.
The setting of humanity is similar to that of hunters and assassins, which is equivalent to the heroic role of human beings.
The animal road can be turned into various beasts, which is similar to the Druid, but all of them are mythical beasts.
Shura path is a bit like a berserker or a barbarian. It is extremely fierce and has a very strong vitality.
The evil ghost way is similar to the necromancer. It can call the hell devil to fight for itself.
Hellway is set in favor of warlocks, mainly controlling dark spells, with continuous damage and negative effects. Different from Tiandao, it is a part of hell consciousness in the setting of story background, only on the side of the people.
It can be said that the career design of ”thousand jails” is very good. It cleverly uses the concept of ”six Samsara”, which has been deeply rooted in people's hearts. Moreover, the setting of career is very close to the characteristics of ”six ways”.
What's more, these six professions can get some inspiration from the characters in the dark. For example, the skill design of Shura Taoism refers to the barbarians in the dark to some extent.
With Diablo, a successful PC game, as a prototype reference, the chances of success of prison are higher and the risks are relatively controllable.
As far as the current information is concerned, the game ”prison” is impeccable in its packaging.
The other is playing.
At present, ”thousand jails” is still in the initial version stage, so there are not too many playing methods out, only basic playing methods.
Players will play six ways to kill thousands of Hells one by one, defeat a large number of enemies, and finally seal the whole hell, so that the world can return to peace.
This game is similar to Diablo 1, which is a level-by-level downward challenge.
The map of each layer of hell is relatively large and randomly generated. The entrance position of the next layer is refreshed randomly, and the specific location can only be determined after exploration.
Each layer of hell has different artistic styles, including melting fire hell, ice hell, Evil Mirror hell, steamer hell, bronze pillar hell, sword mountain hell, blood pool hell and so on.
Of course, a thousand layers of hell can't be a thousand styles, only in these styles with certain rules.
The scenes in hell are similar to ”dark dark”, full of elements of terror and despair, such as capital punishment, going up to the sword mountain, going down to the oil pot, etc.