Chapter 169 (1/2)
In the fantasy editor, Chen Mo has been appraised as a Class-A designer.
[Chen Mo: Game Designer (a)]
[creativity: 80]
[system: 73]
[level: 77]
[plot: 88]
[original painting art: 83]
[3D Art: 64]
[used resources of this month: 3gb / 360gb]
< br No change.
After upgrading to A-level designer, the amount of available resources has doubled directly, but it is useless for Chen mo.
Like other designers, they need to consume a lot of alternative resources before playing games, and the games they play need to be modified repeatedly, but Chen Mo doesn't need to. He knows exactly what the finished games are like, so the amount of alternative resources consumed is very small. Most of the resources are outsourced directly after the production of a line draft, so the amount of resources is this thing For Chen Mo, it's not enough.
In fact, prior to the popularity of Warcraft in China, Chen Mo was already the top designer in the RTS field. At that time, the Tourism Committee may have considered that Chen Mo was too young and was only good at RTS field, so he was not promoted to A-level designer.
Later, Chen Mo's ”world of Warcraft” became popular overseas, and he developed the typical games of ”martial arts Legends” and ”Yin and Yang master”. Basically speaking, Chen Mo now ranks first in the field of mobile games, while in the field of PC, he can also control the two themes of fantasy and Chinese style at the same time. His ability is very comprehensive.
Therefore, the Tourism Committee finally gave Chen mo the identity of A-level designer, and considered to absorb him into the Tourism Committee as an honorary member.
The definition of A-level designers by the game committee is that they can be fully responsible for large PC games or important functions in large VR games. The definition of S-level designer is to be fully responsible for large VR games.
Of course, there is still a difference between the two. Only by making a boutique VR game can we obtain the identity of an S-level designer.
From A-level designer to S-level designer, this process is relatively long, because to develop large VR games requires not only strong personal ability, but also abundant research and development funds. In China, there are probably only a few large companies that can afford to develop VR games.
Next, Chen Mo is not in a hurry, because the large-scale VR games are very difficult to do. He has not touched this topic at all, and there are not enough people.
Chen Mo now plans to have two, first krypton gold to start the second stage, and then plan to recruit people, and expand his team to the extent that he can develop large or small VR games.
Of course, if necessary, we should also consider the office location.
Chen Mo opens the virtual bracelet.
System, value, level and plot are all full values of the first stage.
[original painting art: 80]
[3D Art: 84]
[art action: 40]
[music sound effect: 41]
[lens splitting technique: 36]
all these values must be raised to 100 to start the next stage.
On the premise of having lucky capsule, according to the ratio of 5:3:2, at least 219 special skill books, namely 73 times of ten consecutive drawing, are needed to fill up these special skills.
Considering that there are duplicate skill books and they will be converted into points, 70 times or so should be enough, 7 million yuan.
Chen Mo directly charged, anyway, now for him 7 million is a number, this money will be spent sooner or later, it's not as good as enjoying it earlier.