Chapter 101 (2/2)

Next, there is the big framework planning.

In a strict sense, Warcraft is a series of games, such as human and orc, the tide of darkness, the gate of darkness, the rule of chaos and the frozen throne. Although these are called ”Warcraft”, they are quite different.

Despite the progress of the plot, there are some differences in the game mechanism.

For example, in Warcraft 2, Blizzard really formed its own style, and Blizzard's operating system (left click selection, right click attack mobile) was established. The ”fog of war” model has also been widely used in real-time strategic games.

By Warcraft III, the introduction of ”hero” has become a subversive setting, which perfectly balances team spirit and personal charm, and greatly improves RTS's strategic and viewing.

However, in the version of frozen throne, the balance of Warcraft 3 is constantly adjusted and the plot reaches the peak, which makes Warcraft an eternal classic game.

For Chen Mo, he doesn't have to go the wrong way. He is ready to directly skip the previous stage and develop Warcraft 3.

In the plot of frozen throne, two of Azeroth's most popular tragic heroes, Illidan and Alsace, finally fight against frozen throne as the two protagonists, pushing the whole story of Azeroth world to the top, and a large number of players enter the world of Warcraft, or further understand the history of Warcraft, just because of these two heroes Love.As for the previous plot, Chen Mo plans to integrate all the wonderful plots in ”the rule of chaos”. In this way, Chen Mo's version is actually a two in one version of ”rule of chaos” and ”frozen throne”.

As for the others, including ”dark tide”, ”dark gate” and so on, if the player's voice is high, it can be added later as DLC.

……

In Chen Mo's planning, the design outline of Warcraft is mainly divided into six aspects, namely, basic rules, combat mechanism, ethnic architecture and arms setting, plot related, map checkpoint, networking mechanism.

It's a lot of content, and Chen Mo didn't plan to finish it soon. After roughly writing the design concept and innovation points of Warcraft, Chen Mo went downstairs.

Qian Kun was just on the job yesterday, sitting next to Zheng Hongxi.

While Zheng Hongxi and Su Jinyu are playing Legion conquest, they are struggling to write research reports on real-time strategic games.

”Have you finished the research report?” Chen Mo asked.

Zheng Hongxi said, ”almost.”

Su Jinyu said, ”write All right. ”

Chen Mo nodded: ”that's OK, come on, keep it for yourself, I won't see it.”

Zheng Hongxi and Su Jinyu: ”???”

Su Jinyu said nothing: ”shopkeeper, you don't even read it. What's the strength of our writing?”

Chen Mo said, ”if I don't let you write research reports, can you play seriously?”? Besides, your research report must have been poorly written, and you know it if you don't read it. ”

Zheng Hongxi and Su Jinyu: ”...”

Chen Mo said: ”OK, there is a new game development plan. Come to the conference room and tell you about it.”

Four people sat down in the conference room, and Chen Mo distributed the printed ”Warcraft design concept draft” to everyone.

Zheng Hongxi was surprised and said, ”Wow, manager, are you finally going to be Azeroth?”

Su Jinyu said: ”real time strategy! Well, it looks like this is a masterpiece! But can you... ”

Qian Kun touched his chin: ”it's not a game of money pit, what a pity...”

Chen Mo is speechless. How can the dead child think of making a game of money every day?