Chapter 39 (1/2)
After sending out the recruitment information, Chen Mo plans to go to see the application email in the evening.
Now Chen Mo needs to plan a version update of plant vs. zombie.
In the previous life, ”plant vs. zombie” is a sequel, but its reputation is very poor. Although it is good in terms of profit, it is far worse in terms of player's reputation.
So, Chen Mo doesn't plan to develop ”plant vs. zombie 2”. If it's just to make money, then it's also to be scolded. Why not make a domestic game of pocketing money? At least keep the reputation and brand of plant vs. zombie.
This version update is likely to be the first and last version update of ”Plants vs. Zombies”, so Chen Mo's goal is to arouse the enthusiasm of players as much as possible, let them develop new playing methods under the big framework, and let people who like this game play all the time.
After all, Chen Mo is about to start the research and development of new games soon. Now he doesn't have much energy to maintain ”Plants vs. Zombies”.
After thinking about it, Chen Mo has roughly planned the following contents for the new version.
1、 In terms of game content, add a [developer tool], anyone can use this [developer tool], under the big framework of plant vs. zombie, make some attempts.
You can adjust the plant, zombie, environment, map and other numerical settings.
You can upload new art resources and create new plants and zombie species.
We can use the existing art resources to make new maps, or new levels and play methods.
These newly made mods (meaning module, a modification or enhancement program of the game) will have a special entrance for browsing in the game of plant vs. zombie. Players only need to download the corresponding mods to play the game.
Players can also rate and evaluate each mod. In the mod function, the system will have a default algorithm to rank each mod through download volume, score, game duration and other factors, and recommend it to players regularly.
2、 Build networking and community functions to make players more connected in the game.
The ”plant vs. zombie” developed by Chen Mo has simple networking and ranking functions, but it just meets the needs of players to show off and compare, and does not meet the deeper social needs.
With new networking and community features, players can add friends to each other or join the same community (which can be understood as guild). Friends or players in the same community can watch other players, upload and share their own videos of customs clearance, and recommend some fun mods.
3、 Develop simple multiplayer game functions.
In fact, for players, with the developer tool, they will make multiplayer games sooner or later. Chen Mo is just throwing a brick and attracting jade to speed up the process.
The multiplayer game in Chen Mo's plan has two modes temporarily, both of which are relatively simple.
The first mode is multi player cooperation mode. Each player controls 3-5 paths and supports 2-5 players to play games at the same time. That is to say, there are 25 paths at most. The screen can be dragged up and down to view the situation of other players freely.
The sunlight produced by each player can be calculated separately, which can help other players plant plants and jointly resist the invasion of zombies.
In the multi player cooperation mode, a player can be resurrected through a special plant after death, and players can also plant some special plants together.
The second mode is multiplayer confrontation, which can be 1v1, 2v2 or 3v3. Every player can get sunshine and moonlight over time. Sunshine is used to produce plants and moonlight is used to produce zombies.
Zombies produce slightly faster than plants.
Players must defend their turf with plants and attack the enemy's turf with zombies. Once a player is defeated, he can't revive.
As for why we need sunshine and moonlight, this is to prevent everyone from planting plants instead of zombies, and drag the game into a bladder game.