Chapter 18 (2/2)
As expected, it's kengda!
Not only did the blue skill book not come out, but the green skill book was also the most unnecessary plot and system, which was equivalent to no use.
Chen Mo feels a pang of flesh pain. Every time he smokes it, it's 100000 yuan!
However, when Chen Mo saw the special props, he felt a little better.
Lucky capsule: ”the lucky value will be greatly increased after use, lasting for 10 minutes.”
What's the use of this thing? Go out and find 5 million?
The duration is only 10 minutes. It's obvious that it's used together with ten consecutive cigarettes! Save 10 million points, and then draw ten times in a row
”Forget it, save it for the next time.”
Chen Mo has a bit of egg ache. He has used up all his points now and still has 100000 yuan left. He can't fill it all. It's too risky. Let's wait until the first game comes out and earn money.
Chen Mo also ate several plot and system skill books. Although these two books are Chen Mo's strengths, they are still a certain distance away from perfection, so it can't be said that these books are useless.
Chen Mo turns off the virtual screen and calms his mood.
Recharge 200000 yuan, skill book is finished, special props are also drawn out. Next, Chen Mo is going to start planning his first real game.Chen Mo hesitates about what to choose in this game.
If it is only from the perspective of making money, it is the best choice to choose some domestic medium-level krypton gold hand games in the past.
These games don't need too high game quality. They just rely on numerical stimulation to attract players. Their ability to make money is not so strong.
But Chen Mo is mainly worried about two problems.
One is its numerical ability.
Domestic krypton gold hand games can make players constantly charge money, mainly by numerical stimulation, which is a technical job. It's not that you can sell your fighting power and make money with the game.
Therefore, the position of numerical planning in the domestic game industry is very high, often second only to the main planning, responsible for controlling the game rhythm.
Good numerical value is equivalent to the spirit of the game, no matter how bad the screen, how old the game is, there is also room to save. But if the value is broken, the game will die directly, and there is no buffer.
In terms of Chen Mo's current numerical ability of less than 30 points, it is risky to play this game, even if there is memory to play back the potion.
The values of this game are basically semi hidden, including battle formula, growth attribute, restraint relationship, economic system, etc., each of which is independently configured with a watch, maintained by a special person, and even confidential to the company, which is beyond the reach of ordinary people.
Because the numerical system is too important for this kind of game, once the whole numerical system leaks, other companies can take this as a framework and make a new flipping game.
If Chen Mo wants to play this game, he must reconstruct the whole numerical system himself, but in terms of his current ability, he is not confident about whether he can control the numerical system of this game.
There is also a question of player acceptance.
The world's mainstream profit model is still based on sales, and the game is sold by share.
Sales of value-added services, especially sales of combat power is not the mainstream, and no one has tried to sell combat power in a naked way.
If you launch an ordinary krypton gold hand game, and the players find that the game sells the fighting power directly, can they accept it?
Will everyone yell and fight and have a negative impact on themselves and the company?
Is it even possible for players to boycott their next game?
It's hard to say that a small probability event doesn't mean it won't happen. This is Chen Mo's first game. He doesn't want to take this risk.
The taste of the players in this world, whether krypton gold game has survival soil or not, should be tested step by step, in case of a bad game.
Therefore, Chen Mo decided that the first game was more conservative, limiting the goal to single player games and selling the sales volume by share.
First use this game to stabilize, at least let more players know thunder game, and then slowly test the tolerance of players.