Chapter 1488 (1/2)

The file brought by handsome Jack covers almost all the information Han Dong wants, except ”treasure map”... After all, Han Dong doesn't want to disclose the treasure map to his business partner.

In addition to introducing the issues related to the unknown fate, this document also highlights one point.

The ”road of myth” corresponding to fate system

It is at this stage that Han Dong is in. The document clearly explains the detailed process from the opening stage to the myth stage.

[fate system]

This is a kind of upgrading system created by heita, which integrates the advantages of the world's upgrading system.

The whole upgrade process is simplified by numerical and attribute forms similar to the game.

No matter the number of destiny points needed in seed stage - [5], and the five major directions, the holy city corresponds to Crusaders, libraries, control, machinery, and mystics.

As well as the talent points needed for subsequent tree breaking - [5], which can be assigned to different talent directions of individuals.

(talent comes from the individual's individual abilities developed during the seed breaking period, such as Han Dong's ”faceless myth”, ”dark magic” and ”journey of crazy laugh”.

General paladins of the holy city usually develop two characteristics. Han Dong has more and better choices because of his double cultivation.)

What seems like a game of point allocation and self selection actually belongs to the optimization measures of ”fate system”.

The growth experience of an individual in a fate event is ”compressed and stored” in the form of ”experience value” and released at the time of settlement.

Compared with conventional cultivation, it is easier to grasp, more intuitive and more rewarding.

Again.

When the talent tree is formed, the individual reaches the ”open level”.

The destiny system still gives a set of optimized upgrading scheme, showing the ”mythical road” of numerical display.

Just keep going to the unknown destiny to reach the customs clearance conditions, and you can move steadily towards the myth.

Moreover, the required value from ”open door” to ”myth” is a little less than before... For Han Dong, the required value is [3].

But the [3] here is not three points, but three pieces of jigsaw puzzle.

When an individual experiences an extremely difficult unknown fate,

The system will score in detail according to the type of event completed, the perception and harvest of the individual in the fate event, and the main ability displayed.

The scoring results will be announced at the time of settlement, mainly in two directions:

”Pass the mark”:

Individuals will get a complete myth puzzle, and the type of puzzle is related to the fate of this event (for example, in this event, the ability to laugh plays a key role, You will get a myth puzzle of ”crazy laugh”)

”Unqualified score”:

Individuals will get ”jigsaw pieces”, and they need to get more pieces to complete the jigsaw through more unknown fates after the cooling off period (one year).

At the same time.

In the case of ”qualified”, according to the individual's specific experience, we will also obtain myth puzzles of different qualities, which are divided into four levels:

[ordinary], [rare], [epic], [legend]

(the higher the difficulty of unknown destiny, the higher the completion rate, and the higher the individual's world intervention rate, the higher the quality of the final settlement puzzle.

If the individual is not satisfied with the quality, he can choose to give up the puzzle and get it again in the next fate event.

Note: no matter how many pieces of low-quality puzzles can't be combined into high-quality puzzles, we can only give up and start again.)

Once the myth puzzle is installed, it cannot be abandoned, and the individual will get a corresponding ability trait.

Example:

Han Dong passes the customs without knowing his fate. He is qualified and gets an epic puzzle of ”faceless myth”.