68 Update 6.01 (1/2)
Hey there, everyone. Aris over here, all happity and hoppity delivering you a new UPDATE that you didn't ask for!!
Ehe.
As you know by now, many people were not happy about the implementation of Realism Mode into the normal game mode, and I'm truly… apologize for that. We have seen that many players start playing Realism Mode, and we have received numerous amounts of reports. This led to the production of Update 6.0 where we want to bring all of us together into one, so we just combine it into that. Many aspects of Realism Mode has been very much and critically adjusted to suit the normal gameplay.
Also, you might be wondering, where are the daily rewards? They have been removed from the game ever since Update 6.0 as a way to bring fairness back to us all. Just a few days after it went online, and people started abusing the daily login and use those items in PVP matches. This, we do not allow, and I don't like it \u003e,\u003c
Alright, let's get to it, shall we?
Content:
- Added 13 Main Quest throughout the world
- Added 8 Repeatable Quest to all Central Capital
- Added several different ”Player-Based” plotland in Sonata and Lorkhan Kingdoms. Talk to ”Dreg Blaster” for Sonata in Arcadia to receive the quest and King ”Buran Sul Lorkhan” for Lorkhan in his castle. Recommended Level: 400-800
- 36 new Raid Zones are now available on the explored area in the northern region of Ekolia
- 100+ Resettable Dungeons have been opened to the world
Quest:
- Details of Quests has been removed and will only show goals and objectives
- All Quest except the player-based quest given by the system and central is now 1 time-only quest. Quest from NPC will now be varied and none of them will offer Quest for players unless they are willing to do it. Any action that forces otherwise will result in severe consequences.
Equipment and gameplay changes:
- Maximum Physical Defense for armors has been limited to 75%, all equipment will be reformed to this change. Except those that are unique and higher than Epic tier level. Limitation applied up to 95%
- Physical and Magical Damage stats of weapons have been changed and removed.
- All weapons except Unranked and Common will have a requirement to use.
- Weapons that are unable to be used by the user will now automatically disintegrated into their inventory, a user that tries to forcefully use it will be receiving a penalty of 25% less exp gain and had the said weapon breaks.
- Items types and details / Flavor Text has been removed from the game to make use of [Appraisal] ability. Additionally, all players will now able to use this skill. Those who owned the ability will be compensated with a [Grade-B Random Egg] and [Grade-C Spellbook].
Ability Changes:
- Maximum Spell Slot has been increased from 5 to 8
- Benediction will now have its own place, and Innate Ability has been changed into ”Innate Skill”. Players will receive them automatically when they start the game, the rest is on your own to figure out.