Chapter 113 (1/2)

Chapter 113: Dimensional Jump

Translator: Nyoi-Bo Studio  Editor: Nyoi-Bo Studio

Even though Link could now purchase a Legendary-level spell, he still had to consider all the possibilities before making a final decision.

Right now, he had two options before him.

Firstly, he could choose to run away. An Angel of Light had blessed his soul, all his attributes were now full, plus he had 100 Omni Points, so escaping shouldn’t be too hard for him. Once they were safely out of here, they could then go back and gather reinforcements to kill the old turtle.

From the perspective of safety and survival, this would be the best plan because it involved the smallest risk. Except there was one hiccup – Bale and Shade weren’t fools. The minute they found out that Link and Herrera had escaped, they wouldn’t be foolish enough to stay here and wait for them to come back with reinforcements.

The world was vast, and they could hide anywhere and not be found again. Or they might go straight to the North, to the Dark Elf kingdom – they would surely be welcomed there. That would also mean that Norton kingdom’s enemy would gain two more powerful Magicians.

The second option was to use the Legendary-level spell, enter this turtle shell of a Mage Tower with Herrera and face the Necromancer head on!

How hard can your shell be? Is it barbed with spikes too? Are you sure those spikes won’t turn on you and stab you to death? Well I’ll meet you inside your Mage Tower, and we’ll see how soft and defenseless the old turtle is without its shell! These were the thoughts that ran through Link’s mind as he considered the plan.

Although this strategy had the element of surprise going for it, it was also potentially dangerous. Indeed, it was possibly life-threatening.

The Mage Tower was the opponent’s own territory. He’d most likely have a large number of magic seals that he could use. The only way they could defeat them was through a surprise attack where the opponents were caught off guard.

Right now, there were only 13 seconds left before the shield, Sacred Screen that Herrera had cast over both of them would collapse. And outside the shield the undead army was already surrounding them, waiting for the moment they could get to them to attack.

They must decide quickly!

“If I had a way to get us into the Mage Tower,” said Link hastily, getting straight to the point, “And we join our forces together to fight against Bale and the Necromancer, do you think we have a chance of winning?”

Herrera’s knowledge of magic was much deeper than Link’s, so he regarded her views as highly valuable.

Herrera was taken aback by the question, but this time she didn’t doubt Link’s words. She considered his question for three seconds.

“You haven’t used your Domingo crystal, have you?” she asked.

There was a sign of weakness and exhaustion in her voice. Although Link managed to interrupt her blessing just in time, it was obvious that her power was greatly reduced. She would probably need to recuperate for at least half a year before she could fully recover.

Link nodded; even in the direst of situations, he still reserved the fire elements stored inside the crystal, just in case. With it, Link could unleash a Flame Blast fireball in one second!

Herrera then took out a bottle of mid-level Mana potion and gulped it down. This restored 500 points of Mana to her body. She then turned to Link.

“Judging from the Mana fluctuations around the Mage Tower,” she said, “The Necromancer should be a Level-5 Magician. Although Bale is a Level-6 Magician, he’s old and frail, and his reaction time is much slower than ours. If we attack them when they least expect it, I think we can defeat them!”

In any magic battle, even slight advantages over the opponents could often decide victory or defeat!

The moment Link heard Herrera’s words, Link knew no matter how big the risk was in attacking the Mage Tower, it was worth taking.

He immediately went to the spell menu and selected the list of Level-10 Legendary spells. The list then quickly appeared and Link skimmed through it and his eyes were immediately caught by a glowing spell card. There you are!

Dimensional Jump

Level-10 Legendary Spell

Mana Consumption: 1800

Effects: The spellcaster, along with other people or things connected to him will be teleported to any point in space chosen within half a mile.

(Note: This spell can override any magic barrier below the Legendary level.)

This spell was a high-level group teleportation spell, and it allowed for long-distance teleportation – even up to slightly more than half a mile. But what was most impressive about the spell was the fact that it was practically unchallenged and invincible.

This reason for this was simple – at this point there were very few Magicians who had reached Legendary level, so virtually no one could stop him. He could jump from one point to the next and back again as he wished and jump to wherever he wanted as no one was able to obstruct the spell.

Are you sure you want to learn this Legendary spell? The gaming system asked.

Yes! This was the last trick he had up his sleeve.

Ding! Link saw this bright Legendary-spell card disappear from the interface, and at the same time, he felt an intense heat spread throughout his body, then unimaginable pain all over.

Just as Link couldn’t hold in his scream any longer, the pain quickly disappeared like a dream. Link assumed that it was some subtle but crucial modification of his body done by the gaming system to allow him to unleash a Legendary-level spell.