Chapter 461 (1/2)

At noon on June 1st, I couldn't feel at home.

At this time, brother Jue is wearing a broken T-shirt, squatting beside the wall, copying the spatula to paste the wall

What he wants to paste flat is the huge cat paw mark on the wall.

”Why don't you find someone special to do it?” Asked Arthas, lying on the sofa, languidly, in a tone As if the mark on the wall and her page had gone to the detailed description page of the new patch.

…………

V1.10 -

[version overview]

a mysterious force suddenly broke into people's eyes. They are powerful AI born from redundant data and survivors emerging from the encirclement and suppression of the system.

The four pillars, which maintain the balance of the ”main universe”, are facing severe challenges.

And the disputes among the derivatives will gradually surface

In the new version, anyone who enters a team script of six people (nightmare only) will have a 0.2% chance of encountering derivatives. In addition to the main line mission, if you successfully kill or help the spawner, you can get additional rewards after the script is cleared (whether or not the player is killed in the process).

Players' words and deeds in the ”main universe”, that is, the universe where the four pillars God is located, will have a certain impact on their own camp orientation and the plot encountered in the future.

[new mode]

a new ”free exploration” mode is added. This mode has no task system, no time limit (the upper limit of game time still exists in reality), no negative game judgment, and only one player can join.

When this mode is activated, players will be randomly assigned to any multiverse for free exploration.

After allocation, players can go back and forth between the landing space and the script through the ”safe house” in the world. If you leave the script outside the safe house (including being killed, forced to exit, disconnected, etc.), the player's game currency, skill value and experience value will be punished accordingly. After entering the world again, you will return to the last recorded safe house.

Every time players enter the world of free exploration mode, they will consume 20000 game coins.

If the player is dissatisfied with the assigned universe, or tired after a long exploration. It can be reallocated through 500000 game coins.

[changes in items, goods and services]

now, players can buy large-scale furnishings including furniture in the mall, as well as ”design modules” (such as wallpaper, floor tiles, etc.) to decorate their own meeting rooms and storage rooms.

Scare box will no longer offer skill value in exchange for game currency.

The self-service barber shop has opened. Players can find corresponding facilities in the mall to adjust their hairstyles (and beards).

In addition to ”consumables” and some special items, all items above excellent level (including some garbage, dilapidated and ordinary level) will be attached with the characteristics of ”binding after equipment” or ”binding after use”.

The puzzle exchange has been opened. Players can list unnecessary puzzles in the exchange. To exchange things for things. When browsing other players' jigsaw puzzles in the exchange, you can directly carry out the simulated search of deck combination sequence to avoid you changing to useless cards. The exchange only charges a very low custody fee.