Chapter 115 (1/2)
This scene is the last picture of the script left to Feng unconsciously. After reading it, he was transmitted. After returning to the landing space, the clearance settlement is given on the touch screen.
[the script has been completed and the award is being settled. ]
[gain experience value: 5000, game currency: 50000]
[gain items / equipment: none]
[complete / accept task: 3 / 6]
[special and hidden task completion: 0, crack world view: none]
[shock value surge: 0 times, maximum shock value: 0%, average shock value: 0%]
[your fear rating is foolhardy, and you can get one Additional rewards, please select later. ]
[get skill value: 500]
[skill value bonus experience: 5000, game currency: 50000]
[script clearance reward: Puzzle * 2]
[settlement completed, please continue. ]
”Hello! Don't you beat your father! ” After being transmitted, Feng didn't care too much about the settlement data on the screen, but couldn't help shouting: ”it's better to put a line of subtitles and say,” Hideki Hirata died peacefully in prison! ”! This standard horror movie ends with a very depressing image! According to the general thinking, this ending will not become Did Hirata and Miyako, who just graduated from University, go back home to get married and get killed by ghosts together? Is there any mistake! ”
He gasped at the screen and puffed happily. Obviously, he passed the customs, but he didn't feel relieved at all, and he didn't get the sense of achievement of the nightmare difficulty script. Instead, he felt quite depressed.
But after all, Feng Bujue is Feng Bujue. He soon calmed down his mood. As a young man who can stand the waves and setbacks, it's totally acceptable to play one or two pieces of gloomy works occasionally. He imagined himself as a dust in the world, deeply inhaling and exhaling
”Ah In terms of everything, it's better to look at the single survival mode of nightmare difficulty, the experience of skill value bonus after customs clearance and game currency are all the standards of team survival mode... ” He said to himself, ”and we can draw equipment again. Let that vicious ending be forgotten as soon as possible. ”
In fact, throughout the whole script, it's a fluke to pass the customs smoothly. This script is full of ”dead flag”, which is the kind of plot development that immediately ends after triggering. The black-and-white world in the early stage of the script is a severe test of the player's fright value. Even if he lost his fear, he had a normal sense of fear in the past 23 years. He knew that those things were quite frightening, but he didn't react as he should. If you change to another player, you may have made the wrong choice because of fear.
Because the system is based on the characteristics of the players to generate the script, so in addition to novice training, every single survival mode. With the interference of the sense of urgency and terror, there is little chance to fight fairly. There are lots of flags that die at a stroke.
Not long later, I felt a little bit later. Relying on the characteristics of my fear value, I played the single player mode to brush the idea of experience I'm afraid the implementation is not so simple. If you want to take experience, customs clearance is the premise. There is no experience in the single player mode. And spend the same time to play the team script, even if they are killed in the middle, as long as the teammates finally pass the customs, they can at least share the experience proportional to their contribution. By comparison. Obviously, the multi row team model can guarantee the revenue. Because in the team mode, the individual's fault tolerance rate is higher, such as the script of Hunter island. Five players, one dropped the line, one gave blood angrily, and finally passed the customs.
…………