Chapter 96 (1/2)

[the script has been completed and the award is being settled. ]

[gain experience value: 5500, game currency: 55000]

[gain items / equipment: knife]

[complete / accept task: 2 / 2]

[special and hidden task completion: 0, crack world view: replaced zarov]

[shock value surge: 0 times, maximum shock value: 0, average shock value: 0]

[your fear rating is that you are all over Gall, you can get an extra reward. Please select later. ]

[get skill value: 420]

[skill value bonus experience: 4200, game currency: 42000]

[script clearance reward: 80 basic experience bonus: 4400]

[settlement completed, please continue. ]

then there are two more system prompts:

[your title has been updated to - story Explorer]

[you have been upgraded to level 15, and the upper limit of physical fitness has increased, which is currently 1500 / 1500]

[the new game mode has been opened, you can browse in the queue option]

this time, the harvest is huge, but I don't think it should be. He didn't expect to kill Ford himself, but since he accomplished this feat, there should be corresponding rewards.

From the skill value, it can be seen that it only takes 200 skill values to crack the world view, but other behaviors make him gain 220. Maybe he took more than 100 when he wrote down the whip leg when he killed boss.

After the mask is finished, first go to the storage room to equip [Casey Jones mask], and get the system prompt: you can choose to show or hide mask equipment]

after the mask is improved, the status of the mask is:

Title: [story exploration] Experience: 1000 / 15000, skill value: 1080, game currency: 339000.

Specialization: general purpose D, equipment e, investigation e, combat D, shooting D, medical F, spirit F,???

Pack 5 / 10: Mario's pipe tongs, eye of hatred, A1 pistol, echo armor, knife.

Equipment: jazz dance, Casey Jones's mask

space 0: Jigsaw Puzzle monkey

skills: [sloppy maintenance], [bear child's whip leg], [spiritual gathering skill], [decisive distance],

among them, [decisive distance] is his new title ability, different from [brain shaking], this is an active skill.

[Name: decisive distance]

[special ability type: active]

[effect: directly observe the ability data of the final Bo in the current script, including height, weight, race, moves, weaknesses, etc. this skill can be used repeatedly with a cooling time of 1 second. If the boss ability changes during observation, you need to refresh the skill to see the change Data. ]

[Note: know who you are and who you are. ]

this title ability is very useful for the players who are responsible for the advice, and it is also non expendable.

Apart from the passive skills, there are generally restrictions on the kind of abilities without consumption in the title. For example, the skill of ”head landing” can be launched without consumption, so the cooling time is up to two hours. If it's not a human shaped boss, but a powerful human shaped monster, he must weigh it up. It's not worth it.

For example, Longge's ”lightning strike” and Xiaotan's ”retreat and quick chop” are skills that can only be activated after 30% of the maximum physical fitness. Therefore, the cooling time is relatively short. The former is an hour, while the latter is used casually. In terms of effect, the casual one is naturally worse It can only be used to escape, and its lethality is almost nil.

As for the new move of ”winning thousands of miles”, there is not only no consumption, but also almost no cooling time, so obviously it can not be a combat skill. Generally speaking, this skill is used once when entering a script. After meeting boss, you can confirm it. For a person with a good memory, it doesn't make sense to look at the same data repeatedly.

It is added here that in addition to the title ability, some of the normal skills that can be learned are also non expendable. In fact, the spirit gathering skill is that although the survival value of the skill will be reduced when it lasts, the moment when it ”starts” is not expended, and 1 point of spirit and physical strength are not needed. This kind of skill that can be activated without consumption does not need to calculate the ”success rate of activation”. Even if the level of specialization is f, it can be activated successfully.