Chapter 130 – Double Elemental Movement Arts (1/2)
Smoke swirled around the valley. When River Scholar finally rallied his players and got out of the smoke range, Fatty already rode his horse into the forest and disappeared.
“Damn it!” River Scholar cursed.
“Guild Master, someone snatched up a skill book,” the player Fatty killed sent a message over.
River Scholar was furious, “Damn that Money Grubber…”
“Guild Master, Money Grubber didn’t take the skill book,” the player continued.
“Then who was it?” River Scholar was stunned.
“I don’t know. I took a look at the records, but the name of the person who attacked me is blank.”
“Blank? That’s impossible. Unless it’s another skill to hide one’s identity?” River Scholar pondered.
It was no surprise that River Scholar could not understand why the name was blank. Fatty had no time to rename himself, so that’s why his name was left blank, hence the display on the dead player’s records.
…
“Haha, this is amazing return,” Fatty was very satisfied as the skeletal horse sprinted in the forest. He finally got the second Basic Elemental Movement Arts.
Basic Elemental Movement Arts – Woodwalk
Mission Item
Collecting the five elemental movement arts will allow the player to gain the hidden class of Elementalist.
I’ve got two of the Elemental Movement Arts now, I’ll be able to get the Firewalk skill book after grabbing a Level 60 fire monster as well. Then, all that’s left is Metalwalk and Waterwalk.
Metalwalk’s definitely at White Tiger City, but what about Waterwalk? I guess at the seaside?
Death Transformation was truly a spectacular skill, it was essentially a free life. The only problem was the trigger condition.
Fatty strolled around the forest on his horse for two more hours, slaying various mob monsters, but all he got was a bunch of trash. Fatty didn’t manage to level up, but Wheat did manage to finally hit Level 32.
Soon, Death Transformation’s duration was over. Fatty’s health quickly dropped down to 1%. He chugged down a red potion, then took out a Recall Scroll to return to Azure Dragon City.
Back at Azure Dragon City, he wasted no time before teleporting back to Black Tortoise City. At his home base, he finally calmed down. He sprinted over to the bank and withdrew the Earthwalk skill book. He put then side by side to compare each other and saw that they were identical apart from their color. One was brown, the other was green.
Yellow and green light flashed. The two skill books merged together and formed a completely knew one.
Basic Elemental Movement Arts – Earth Wood Walk
Equippable
Collecting the five elemental movement arts will allow the player to gain the hidden class of Elementalist.
Active: The user can use Earthwalk or Woodwalk up to 3 times per day. Each movement art has a maximum distance of one kilometer.
Hmm, the two skill books merged together and I can equip it now. I wonder what’ll happen when I collect all 5. Maybe I’ll be able to change my class immediately?
Now that the two skill books fused together, the new skill book became something more like the Yinyang Manual that PurpleBell has. Fatty was now able to equip it on his left hand while holding his weapon in his right. While doing so, two new skills appeared in Fatty’s skill bar. Earthwalk and Woodwalk.
It was truly a great item to have. Fatty did not expect to be able to use any of the movement art skills with just two skill books. On the other hand, he was still very troubled by the guaranteed drop rate of the item, which meant that it would definitely drop if he was to die. If that was to happen, Fatty really wouldn’t know what to do.
Whatever, I’ll put it away for now. It isn’t just a skill book, it’s essentially a master that I’ll have to take perfect care of.
Fatty put away the skill book and checked out the other two items he got. The first was a green armor he had picked up from the floor. He used Appraisal a dozen or so times before the skill finally triggered on the item. A mix of purple and gold light lit up around the armor. Oh man, I really am lucky, it’s a Violet Item!
Dryad Plate
Violet
Armor
Level Requirement: 50
Defense: 90
Strength: +27
Endurance: +30
Active: Seasonal Sacrifice – Sacrifice one rank to leave your main body behind and escape with your soul.