16 Our First Intruders Part 1 (2/2)

”Yeah! That's because it is rare! We have to start recording this right now! The Griffin hunters have to know about this!”, Ronan said.

As Ronan, Miller, and Emily began to walk around the mountain, they couldn't find a way to scale it efficiently. However, while walking around the mountain, they happened to find the double-doors of what looked to be a dungeon. The Dungeon doors featured a Griffin Emblem in the center and were made out of stone. The name of the dungeon was also placed above the door, which was on a stone plate with gold lettering on it.

”The Dungeon of Constrictor? I've never heard of that dungeon before”, Emily said.

”This has to be the dungeon the guild was talking about. It also roughly matches the coordinates of the church. I think we should prepare before entering”, Ronan said.

As Ronan and Emily took off their backpacks, they took out the items needed for a Dungeon Crawl. Meanwhile, Miller decided to ignore them completely and walk into the Dungeon by himself. Before Ronan and Emily could warn him, Miller swung the doors open.

”I'm sure we'll be fine! We don't even need that gear! How advanced can a 3-day old Dungeon really be?”, Miller said.

As Miller swung the door open, Ronan and Emily were surprised to see that the beginning of the dungeon was... a rest area? Training Dummies, Archery Target stands, Campfires, Water Fountain decor, benches, and more were surrounding the rest area. The dungeon (deceptively) seemed to be pretty safe at first glance.

”See? Nothing to worry about! Let's hurry up and raid this dungeon already!”, Miller stated.

As the other two adventurers hesitantly entered the dungeon, they noticed that a man with white hair was practicing his archery. He was donning matte black armor and weaponry, which seemed to be strong.

As the adventurers called out to Krotos, he began to smirk.

At the same time, a certain Dungeon Master and Core were planning their entrance.

It was time to put Hidarus's lessons to the test.

First up?

How To Deceive An Adventurer.