19 Unknown marks 2 (1/2)
[Ding! Lucas killed a sabertooth tiger 25xp gained]
[Ding! Quest completed, inventory function is now unlocked.]
Receiving the system notification Vayne let out a sigh of relief, he then sit back down to the ground and watch the others as his whole injuries were already healed by the potions.
Elea are bandaging the cuts and scratches he received while Lucas stand guard, on the other side Luna and Stephanie are drinking some blue liquid from a small bottle, the Mana potions I made.
Vayne then look down at his still trembling hands he then grip it to try and stop it, He know he died once already but being so close to feel that cold and emptiness once again scares him.
facing what just happened he realized his thoughts was wrong, even if his body would always restore itself as long as his core is fine that doesn't mean he can't die. It is only when he ”dies” that his body would automatically recover and bring him back to ”life”.
He shake his head as he put these thoughts at the back of his mind and decide to check out the new feature.
”System tell me about the inventory function.”
[Ding! The inventory function is as it sound, a space to store items that you have. Currently host inventory can carry a total of 40 slots of items, each items of the same kind can be stacked up to 99 before taking another slot, equipment, tools and accessories cannot be stacked. Items stored inside the inventory will not deteriorated unless it is set by host to do otherwise, items within inventory are processable without the need of taking it out, items cannot be used or consumed directly from within the inventory, items can be taken out anywhere within the range of 50 meters. Living creature cannot be stored within inventory, plant matters or trees can be stored within inventory, liquid can be stored directly into inventory and will count as an item, each kind of liquid can be stored up to 10 liter before taking up another slot. each item above 100g will take up two slots, each item above 2kg will take up four slots, each item above 10kg will take up six slots, cannot store items above 30kg. To store items, it must be in direct contact with host. Items bound to host can be stored without direct contact. Cannot store items that are currently bounded to someone else. Currency can be stored within inventory without taking up any slots.]
”That's... A lot of explanation, also if equipment can't be stacked doesn't that mean I can't use this as a handy bag? Well let's check it out anyway hopefully there is something in it, although with my luck I highly doubt it ahaha...” Vayne thought with a wry smile then mentally opened his inventory from the system menu.
Inventory item list:
- Goddesses tear x 3 (1 slot)
- Star Force pendant (1 slot)
- Black cross bracelet (1 slot)
”Well I'll be damn there's actually something inside, let's see what they are.”
- Goddess tear -
Grade: Divine
Type: medicine
Effect: Completely heal and restore the physics and soul of the consumer, could resurrect the dead if they died less than 6 hours.
Description: a single teardrop is in this tiny bottle, an elegant yet melancholy aura could be felt exuding from it. May attracts undead.
- Star Force pendant -
Grade: Mythical
Type: Accessories
Owner: Vayne