20 Preparation (1/2)

I decided to try and level up for a few more times while fighting against enemies enraged by the night. I have to use the high powered classes like Berserker and Samurai to destroy enemies. In the end, I only leveled up for 3 levels.

Name: Bladeheart

Level 10

EXP: 450/40000

HP: 700/700

MP: 470/470

Attributes:

STR: Very Poor

[ap bar: 57/100]

AGI: Very Poor

[ap bar: 57/100]

DEX: Very Poor

[ap bar: 53/100]

END: Very Poor

[ap bar: 58/100]

INT: Very Poor

[ap bar: 82/100]

AP left to spend: 0

Title: Memento Mori

Skills: Click to Open the Skill Trees

SP left to spend: 88

Equipment:

Head: Beginner Hood

Face: White Fur Wolf Mask

Upper Body: Green Armor

Lower Body: Beginner Pants

Shoes: Beginner Boots

Gloves: Beginner Gloves

Necklace: Copper Necklace

Left Arm: None

Right Arm: None

Ring: None

Weapon: Versatile Weapon

With the addition of my weapon's stat and the stats of my armor, alongside with the AP earned every level, I felt so lightheaded this time. It might be due to my high intelligence that can cause my mind to process faster than usual. I also managed to level to level 10 after a few times of grinding before the time is almost morning in the game as dawn is almost there. I logged out on the game and decided to eat lunch. Although I can eat food in the game, I still feel the food in the real world more appetizing and I am not that too addicted in the game so why not? Addiction in game is not even a good thing anyway.

I returned to the game a few minutes after eating and continue to check things out. I checked my money and sighed.

Copper: 2,051 Silver: 49 Gold: 20

The amount of my money is pitiful. Although I killed many monsters, they drop too small amount of money, most of the time, Copper and amounting around 5-10 depending on the monster and if higher leveled and vicious enough, they sometimes drop silver. Of course, I have a few equipment that I managed to loot on the monsters I killed but most of them are just random little armor. They have small stats and they are not worth to be devoured by my Versatile Sword.

I already equipped the rare necklace [Copper Necklace], boosting my INT and raising my mana a lot. Just by looking at it, it was clear that my INT would be the first stat that would reach the 100 points. But I am still quite amazed that my abilities has risen a lot so far.

After leveling to level 10, I am sure to properly handle the [Moving Out] quest of Lily. What I need right now is to wait for Lily's family to move out. And with a lot of time to spare, I didn't waste my time and open my skill tree.

Swordsman Learned Skills

1. Triple Slash(1st Tier)(Active)

2. Berserk (1st River)(Active)

Magician Learned Skills

1. Basic Fireball (1st Tier)(Active)

2. Ice Prison (1st Tier)(Active)

3. Shocking Lightning (1st Tier)(Active)

Ninja Learned Skills

1. Silent Sprint(1st Tier)(Active)

2. Breathless Running (1st Tier)(Active)

I have a few Free SP at the moment on many classes after using their respective weapons. As long as I use a respective weapon, the SP earned are all dependant on that class. So if I smack a monster with the sword, I would get a free SP on that class. Of course, skills also help to gain Free SP. That is why, its still pretty good despite me changing different weapons. I checked every class' Free SP I got at the meantime.

Swordsman: 150

Samurai: 100

Alchemist: 0

Ninja: 55

Assassin: 0

Hunter: 0

Cleric: 40

Paladin: 0

Holy Knight: 0

Magic Knight: 120

Magician: 125

Fighter: 0

Gunslinger: 0

Druid: 0

Berserker: 170

I managed to earn a lot on specific classes especially the Berserker which overwhelmed the other classes in SP. If I want to survive by solo in the quest, I had to prepare.

I opened straight to the Cleric class. Although I have options, a Cleric Skill is something that I prefer to use than potions. Opening the skill panel, I have seen lots of variety of skills. Most for giving buffs and giving health.

I also noticed that not only the Cleric a support but an important role in the game. If I managed to properly use my skills, then wouldn't I be immortal if I have healing skills? Well, that is just delusion thinking. Heal command always has a good advantage if you have them, and cool down would also be a problem.

Opening the skill tree on the Cleric, I was surprised to see the first tier to contain only support skills like giving buff. I know that they are mostly support due to them being a common skill used by clerics in battle in the past timeline. Of course, there are passives too.

Cleric SP: 40 Free SP: 88

1st Tier

1. Minor Blessing (Active) - 10 SP

2. Miracle Regeneration (Active) - 10 SP

3. Dispel (Active) - 15 SP

4. Holy Body (Passive) - 20 SP

5. Heal (Active) - 25 SP

6. Maiden Tears (Passive) - 30 SP

7. Minor Curse Dispel (Active) - 30 SP

8. Resucitation (Active) -50 SP

9. Blessing After Drought (Active) -55 SP

10. Miraculous Nursing (Passive) - 55 SP

The 1st tier is already containing ridiculous amount of skills. No wonder the players in the past timeline only can use [Minor Blessing] or [Miracle Regeneration] before. It was due to the expensive amount of necessary SP needed to purchase the skills. There are some skills I was having interest in but they are still expensive at the moment. Therefore, I decided to purchase the more important skills necessary. First skill I purchased is the important skill that most players need in party that is why Clerics with this skill is widely needed during low leveled times.

[Resucitation]

1st Tier

Cooldown: N/A

Mana Cost: 100 MP