37 Of Rules and Reasons (1/2)
”The rules of morality, are not the conclusion of our reasons,”
-David Hume
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”I already told you. No talking until I finish my announcement. I offered you respect and I even gave you a threatening warning. Humankind really is foolish. It was a mistake to give you free will...Now, let's get back, shall we? And just so you know, I will not hesitate to take any of you. THE LESSER THE PLAYERS ARE, THE LIGHTER THE WORK... ” The deity returned to his original self just by a deep breath that he quickly took and was rather undaunted of the fact that he just killed someone, even saying beforehand that he is not allowed to lay his hand on us just a minute ago.
He left the pierced body on display, probably as a more potent warning if someone were to interrupt him again. He left it hanging sulking in blood as if the corpse was not human nor an animal. Seriously, what is it with these deities? It's like they are fragments of each peculiarity that are far too incomprehensible for a simple mind to understand. Their personalities are just too much.
”Back to the subject, you are wondering why we can't do the war ourselves. Correction. We can do it if we want to. Yet, we believe in the concept of 'Whoever started it, must also be the one to end it'. Stupid isn't it? But, your ancestor's curse had been brought upon you, so you are preordained to move this amaranth loop of war. If we were to decide your fate, it would be unfair for you and would be against the divine judgment and would be void of justice. So, you will take part, receiving our instructions, partly deciding the course yourselves.”
”For the game's systems. Most likely anyone would have had an idea of what it would be.” the insane-aura-of-a-deity added.
”It's called the 'Ethereal Paradigm'. Unlike earth's which we called 'Reality's System' where magic is none-existent and supernaturals are almost entirely banned and are deemed as fiction, here, it's a different one. The Ethereal Paradigm lets you use the magic of your own will with its strength depending on your capabilities. It incorporates mythical creatures being slain for your gain. Legendary weapons also exist here to serve as your equipment! Although it's very unlikely if anyone of you will get one. That goes on without saying that you are allowed to form factions of your own, given that your faction belongs to a bigger one. ”
”Two main factions exist in this game and it's the mark of our division as deities. The will of Salvation and the will of damnation. Some of us want humanity to sever, while some want to hold on to a hope that someday they will perhaps repent and turn back to the right path, which is very unlikely but it's worth a try. So for that reason, two main factions are in this game vying to win, and these are:
The 'MIRAGE ARMADA' -in favor of Salvation, and the ...
'CHAOS ARMADA'-in favor of Damnation. You can form sub-groups under the name of one. And, lastly under these factions, one can't trust the other if they are in the same group... just yet. Why? Well, obviously there's only one wish at the end. ”
”But sir Hermes does it incorporate leveling and cultivation? Yes. Your strength lies upon your ability to strategize and as well as the ability to train and to venture every day. Luck. Vitality. Agility. Speed. Health points. Magic points. They, without a doubt, exist here, but unlike your video games, It does not show up in your vision. It is hidden. Why do you ask? I don't know, I figured it would be cool to have them, but the magistrates think otherwise. Maybe, it's what makes the game fascinating? I dunno.”
”What roles are here in the Ethereal Paradigm? Well, it's for you to decide. You can be a mage and a fighter at the same time. You can be an assassin while holding the status of a paladin. You can be a warlock inhabiting the status of a berserker. Anything! So what I'm saying is, it does not matter for you to think deeply about this. It's for you to decide. I recommend you choose the best one for you.”
”While we are in a game, I would also like to remind you that there's no respawning here. Once you die. You Die! Without anyone remembering in the real world that you exist of course. Wait, isn't that for the best? You'll die without hurting your loved ones! That's so cool, am I right? You can die worrying about nothing!”
Yes, it does sound cool, for the suicidal that is! What the hell is this Messenger even telling us?
”As for the living creatures here, you'll find many, while some of them may look more like a human, take heed that you are different. Oh and I surely can't forget the mythical creatures of course. Unlike your own and other's attribute that you are not allowed to see, you can see their status before engaging.”
”Furthermore, unlike earth which only has 8.7 million species, There are about a total of 16 million species around here. It's pretty much understandable... NÆthervale, a realm which is times eight the size of the earth which makes it a very ideal place for powerful Herrschers and contenders to confront each other. And in that 16 million species, some can fly, some can swim, some can only be on land, while some can do both or all three. But, they are divided into types by their physical and magical elements:
Salamander- Fire,
Sylaphe- Nature,
Oried- Wind,