21 Chapter 17 : Plans (1/2)

When he arrived in his room, its been a little over 8 days since he left but it felt like forever.

[haaa...feels so good to be back] he exclaimed while diving into his bed before getting comfy.

Now sitting in the lotus position, He decided to open the system interface in order to decide what next.

Going to the page for meridians, he recalled how the effects of opening up acupuncture point was mysterious and unusual but over all amazing. Accessing and cultivating these meridian channels allow the player to boost character's abilities even more than Internal and Combat skills' cultivation. Activating and mastering more meridians can not only boost abilities, but also change the way players set up skills altogether.

Because of the added bonuses that players can gain from the cultivation of Meridians, they can prove to be a mighty vantage in a battle with someone of slightly stronger basic skills.

Although he had decided to open all, he has to focus on the one that would improve his body stats for the present skills he had, anything that would increase his breath, spirit and strength. You cannot begin to imagine the amount of damage he could dish out with both boundless breath and boundless spirit.

Through this system, more players would be encouraged to do Script stealing event, as it would allow them to have a chance to gain access to another school's internal skills. By having that access, the player is able to train another Meridian to gain extra stat boosts that are not available through his/her own school's Meridian.

Meridians hold some great power, but take a lot of practice to harness it. Fighting and focus on one's skills can lead on the path to an even more powerful and faster Martial Arts Master.

There's also the set of people constantly leaving their sect in disguise to go find a way to get the desired cultivation inner, which was harder to get the needed requirements or the desperate ones who betray their sects to be named vagrants before joining another sect but you lose all cultivation, only upside is you still have the meridian open.

Eventually, an NPC appeared and promised returning 60% of lost cultivation. however, this increased the number of betrayals from players. after all having 60% is better than returning to nothing but the mortal realm(weak body and mind).

The entire Jianghu players was in an Uproar later when they found out this was a prelude before the demons and the demon cultivators (humans who accepted being possessed or took their path) invaded. it happened when majority of the player population had been in a recuperation period, trying to grind back their levels.

Another method was to use Manual of Core, gotten from exchanges with the treasure of Chao heng or the gluttonous hero Somewhere in Chengdu. each meridian had 5 Acupoints and each need a certain amount of cultivation points.

completing first Acupoint allows you to lvl up meridian to Lv 36,

the 2nd - lv 72

the 3rd -Lv 108

the 4th- Lv144

5th -Lv 180

6th - Lv 216

Meanwhile, the Cultivation points needed go as follows :

1st acupoints : 500000 cultivation points.

2nd acupoint : 1000000 cultivation points

3rd acupoint : 1500000 cultivation points

4th Acupoint : 2000000 cultivation points

5th Acupoint : 2500000 cultivation points.

There are two types of meridians, the normal ones used by sects and there's the reverse meridians/Hidden meridians used by the hidden sects and factions. the hidden meridians tend to have stronger boosts and effects, that's why they are harder to get since its only gotten by joining a faction or a fortuitous encounter.

[Luckily I fall under the latter, System use Qcp to unlock first Acupoint for Wudang, Beggar, and wanderers valley meridians. also use from the left over experience to level them to 36, Along with my recently acquired tianzhu ]

-6000 Qcp

{first Acupoints unlocked... Injecting 500000 cultivation points each... Meridian Max limit... proceed to unlock 2nd level??} After few minutes came system's reply.

Surprised as this was the first time System made a personal suggestion. after nodding his head repeatedly, he looked at the exchange rate for a level 2 manual of core and wasn't surprised. He simply sighed before giving a reply [haa... 6000Qcp for level two, triple the original price...going by this logic level three would be 18000Qcp!!. Please only exchange level Two for the Tianzhu meridian and please show me the added benefits so I can be sure].

-6000 Qcp

{Loading... Compiling information}

-Yin Link Vessel : + 103 inner hit rate

+89 external hit rate

ignore inner defense +243

Crit damage reduction +8%

+ 5% Mp

Wanderers valley meridians : Crit Resist + 43

Inner Hit Rate + 19

Ignore Inner Def + 72

Ignore Inner Dissolution + 9

HP + 692

MP + 185

Inner Crit Damage + 7%.

Beggars sect meridian: Inner Hit Rate + 76

Inner Crit Rate + 29

Arm Strength + 6

Inner Dissolution + 9

HP + 738

MP + 154

Received Crit Damage Reduction + 4%

Wudang sect :Phyical Crit Rate + 29

Inner Crit Rate +29

Inner Strength +17

Sturdiness + 17

HP +749