Chapter 1298 (1/2)

Chapter 1298: 420. Pole-winding technique_3

[Attention!]

[The status of the Task target has changed!]

[Due to unknown factors, the combat strength of the Transport Fleet has increased.]

[The Master of the Black Hole Magic Academy has sensed the enemy’s changes and is now providing you with a temporary buff.]

[Players, please immediately wear the Apprentice Wizard Badge to receive the temporary buff bestowed by the Master of the Academy!]

After leaving the academy, players were not in the habit of wearing their badges anymore.

Now, hearing the contents of the game broadcast, they took out the apprentice badges from their pockets and wore them on their left chests.

Once all the players had donned their badges, Noland Lee, aboard the Heavy Transport Ship, rubbed his fingers and sketched the Magic Array Blueprint in his mind.

Using the Apprentice Wizard badge as a medium, he accurately cast a well-designed combination of spells onto the players.

The first spell combination, “Space Walk”!

This spell combined “Space Magic Clothes,” “Gas Technique,” and “Hurricane Armor,”

enabling players to exit the cabin individually and enter the vast and dangerous space.

“Space Magic Clothes” would provide them with oxygen and standard atmospheric pressure.

“Gas Technique” would help players move swiftly in space at a speed of 2000 meters per second.

“Hurricane Armor” would protect players from the displacement of internal organs during high-speed movement and the massive impact at the moment of boarding.

As for the radiation and cold temperatures in space, there was no need to worry about them for the players. Their profession “Interstellar Warrior” perfectly resisted low temperatures and radiation.

In essence, with this spell combination, everyone became a space ranger, everyone a boarding battle maniac.

But that was not all.

The second spell combination, “Magic Leap”!

Noland also called this combination the “Three Ring Wizard Experience Card”.

As the name suggests, with the addition of this spell combination, players, as Wizard Apprentices, could temporarily use Third-Ring Wizard spells.

At the same time, their energy perception ability and the sensitivity of their senses would also be upgraded to a Three-circled level.

Spells such as “Fireball,” “Lightning Spear Technique,” and “Earth Shield” could all be easily used by the players.