Chapter 35: Can I Catch Up With My Other Plans? (1/2)

Chapter 35: Can I Catch Up With My Other Plans?

“This is the best blacksed, remember to come here to maintain them”

“You can buy breakfast from here tomorrow The bakers here come from the royal capital and they are skilled”

“This is the place to buy clothes It’s snowing, and you should prepare winter clothes If you don’t like this style, there is another one on the street in front”

“This is Rotten Fish Bar It sells a bitter beer [1] called ‘Danifuni’ It is said to be brewed fro Water Port You can try it, but don’t drink too much”

“This place is…”

Annan rode on the horse like a tour guide, introducing the various “special buildings” of Freezing Water Port to the players behind hi Water Port for a long time

But this was of course impossible He had only been here in less than three days

This was because Annan knew players were co, so he asked Senior Salvatore beforehand

At this time, no player dared to look at the foru around, trying to reate and the location of each i

Annan also understood it very well He knew exactly which buildings the players cared about, so he got the specific details befitted for this situation His introduction to the players was always on point

Players were particularly concerned about places to buy consumables, places to buy and repair weapons and armors, places to receive missions, where to find clues, and the places they would stay

For the other places, the players neither cared nor needed urgently, so Annan did not dig up on it It was better not to introduce those places for the ti for players to discover by themselves

When Annan set the player permissions, he also learned the way players enter this world was completely different from him Only their consciousness was sucked into this world Their real body slept in another world

When they went offline, their bodies would lose consciousness and fall asleep

It was like a soul, traveling back and forth between two bodies

In order to prevent people fro up a creep, and then continue to die infinitely after being respawned, Annan specifically set the pero offline only in “safe areas where you can sleep peacefully” To be ot to lie on a bed in a safe area to go offline

Thecharacters came from Annan’s side That allowed Annan to adjust the physical pain the players would receive

Considering that the players lived in a peaceful world, Annan specially adjusted their pain sensation to one-third by default in order to prevent thehting intuition” to ht not to seem too stupid

Under the premise that the attributes completely crush the opponent and the players could not feel toointuition of a veteran, plus their own understanding of the ga roup of wastrels directly and recruit other players

For Annan, recruiting players was not without a price But the price was very low, so low that he had no scruples at all for the ti

In his system back-end interface, every time a player was summoned or resurrected, there would be a value of “consu players would consume more materials, while resurrection used little material After all, the players had not really died in a sense

When they died, their bodies would turn to black ashes, collapsing frorate Then, they would float to another safe place to be reconstructed

But the problem was that this “consumed material” seemed to have no upper limit

In Annan’s syste material” pointer at all

It seemed to have unlimited credit

Just like Cat Mario [2], after the life was reduced to a negative number, it could decrease indefinitely

When the players were summoned, the “consumed material” rose to 40 But after the players entered this world, the bright red value was dropping constantly It then recovered to 0 again within a few seconds

Every time the player died, it would continuously jump to -1 and then immediately return to 0

This was also the reason why Annan immediately put restrictions on players’ resurrection

Although Annan had not figured out the mechanism and what the material it consumed, it was better to treat it cautiously

The cost of resurrection was indeed very low for Annan The deaths of ten people at the same time could not drop even a whole number But if there weretheir lives, Annan would probably start to lose balance by then

Considering the future, Annan immediately decided to let the players develop the habit of cherishi+ng their lives froly but cautious:

Since if you are dead, I will suffer a loss

Then I just need to make you lose even more when you die, so that you won’t ic was clear and practical

After all, resurrection was a convenient privilege If players were afraid of death, it would be like a broken sith no threat at all

Players’ arrogance, persistence, and fearlessness were all based on the premise that they can be resurrected after death So Annan just added a shackle to them to make them care more about their lives and not die at ithout scruples, but did not prohibit this “load gah

The adaptability of players was high In different games, they would have different levels of concentration and adopt different survival or coies

If it did not work out, Anna could use the first mission to filter the players

With Annan’s siht, a new rule was added:

In the future, all players who could not coed as unable to survive in this world and would be kicked out of the game directly

After all, the nuh the players had a considerable potential for growth, Annan understood his relationshi+p with the players well:

It was the players begging Annan to let the them to play