Chapter 27: Im So Happy (1/2)
Chapter 27: I'm So Happy
One hour left before the server started, yet Annan had to rush his work to produce a ga, he would have slaer’s face
Fortunately, the syste UI or writing out the story, Annan just completed it with a stare The end result was exactly the same as what he had conceived in his mind
But, Annan was still stupefied and tired
It was not easy to eous UI He could only copy the UI of a ga syste the access permissions to a few functions
For example, the players’ raw system interface would not show title, Rank, Erosion, Unique Trait, and Profession Overview
Only health, attributes, level, and Shared Experience were displayed
“It turns out that the default attribute for Level 1 is indeed five points each”
Annan exclaiive players a knock-off version of the system
These were functions that players wouldn’t use for the ti Annan intended to set up a level-based systeradually unlock to for the level or having the e, the players’ system would have functions unlocked for them Thisactively until they discovered all the functions available for them
By that ti as the game quality was excellent, it would naturally attract the players to continue the ga some functions locked would direct the players’ attention on Annan as well With that, he would have an easier ti them Simultaneously, the syste the players
After all, not all players could be like Annan, studying all the personal attributes a a coame
“What’s this? What’s this? What should I do?”
To prevent the players fro the above panic, Annan had to putwork
Annan naturally understood that too many functions and attributes that were temporarily unusable would distract the players Players would unknowingly be busy with “things that are e”
In particular, this world was undoubtedly the “open-world game”
First of all, to prevent the tourist-like players froo, Annan erected an invisible barrier around the North Sea Territory
Likewise, to prevent players froround, Anna had to impose vertical li, the restrictions would be within 500 round
In addition, there was a need for a syste out about “player,” “gaies
Annan was fortunate to have such a feature
Otherwise, it was conceivable that these players’ unscrupulous remarks would cause a lot of trouble to Annan
In the end, Annan wrote the players’ initial identity as Don Juan Geraint’s personal guard These guards accepted the , they went to various places to collect infor Water Port
After descending into the world, the players’ firstWater Port and report to Don Juan Geraint
Oh ya, there is this
Annan pondered for a while and wrote a pro face customization, you can only beautify it The beautification effect cannot exceed 50”
Anna was concerned with players particularly fond of face custogression from anyone they met
After all, the players’ initial identities were all Annan’s guards If they were too ugly, Annan would feel ashauard, “I can tweak the initial attribute panel and level Their attributes and status can’t be higher than mine Uhm…”
But, I should not set it to ten levels
At least, that is not applicable for the ame content is too little
“I see Since I chose theuard, they will acquire Swordsame’s start Then, I should provide the players with a profession panel each En, I will lower the experience gain for the second profession at 50, while the experience gain for the third profession should drop to 25 This will facilitate the profession growth rather than diversification of profession, so as to avoid the situation of too many unranked but profession diversified monsters…”
If I encounter an exceptional talent, I will give hies dedicated to him alone
Annan made up his mind
The number of players in this world occupied his ‘Book of Divine Transporter’ slot In other words, he could only summon a hundred players at most now
If an inexperienced person acquires this ability, he would use up all his slots in one go
But Annan, as froround, knew that it would becoap aa the gaed players of all levels to work harder in upgrading their level and play actively
To put it bluntly, if all players started fro line, they would not be satisfied because of “fairness” On the contrary, those inevitable bad players in the ganize that they were terrible due to the fair settings Thus, those players would lose the initial enthusiasame and “admit their fate” They would turn into softcore players
Therefore, in a ga rather than co system and the balance on various professions were not necessarily helpful
Annan needed to give them an excuse
A reason for “why I’ their focus to i the outside world and losing ? Because they play early They have tiaps If I play for sotoo
Why are new players strong? Because they have a lot of time to farm They have special events If I had these events back then, I would be better than them
—In other words, Annan must provide them with a channel for rapid advance the “bottom” class
But, this channel should not allow all new players to be promoted simultaneously Otherwise, the old players would be dissatisfied