Chapter 667 Editions, Alterations, Modifications (1/1)

Chapter 667 Editions, Alterations, Modifications

Date- 31 Mar 2321

Time- 16:40

Location- Sky Blossom City, Guild association Mall, Warehouse no234

"Now that all the ingredients have been prepared Let's head to the card lab" I headed towards the card lab while Kane and Vivian followed behind

Inside the card lab, for a party, all three of us sat in the lotus position Then I took out Kane's fate ingredient, Ironwood seed, and the origin core Now I had to carefully and ein core I had to be extra careful when in core to ensure that the health of e that the seed was healthy and would ger the Ironwood seed into the origin core successfully, now I had to alter its soul pathways and arrangeround, it would not gere Ironwood tree but a humanoid variant of elder druid

In this step, I was basically rewriting the genes of the Ironwood seed totree monster rather than a G-rank Ironwood tree dubbed the waste wood tree If it were an ordinary card creation, the chance of er, but this is not a coin card creation, and I was dealing with a fate ingredient here Making in cards are s and durability, so I didn't have to worry about achieving low card ratings and h card durability That's a load offas I did not make a colossal blunder, I would be fine With the soul pupils, h

For the edition of ironwood seed's soul pathways and arrangee of soul pathway arrangeermination of the ironwood seed into aof the flowers of the elder druid into a Hoeh Hive AI If I were to edit the ironwood seed's soul pathways and arrangeer gerrow into a common ironwood tree but a beautiful feuards produced by elder druids in Vivian's forbidden garden origin card

Later I would further alter these soul pathways and arrangeements of the Entwives, Mandrake, Treant, and Viltronian core I needed to do this so that the humanoid tree monster I created could inherit their abilities

Unlike hurimoire for supernatural abilities, monsters depend on their core and body Therefore the hu needed to inherit the physique of Entwives, Mandrake, Treant, and Viltronians so that it could also inherit their supernatural abilities and display them without any hindrance and side effects So the appearance of the end product created was unknown I couldn't guarantee that in the end, the humanoid tree uards created by elder druids That's where the prowess of Vivian's blood cloneof blood rule will coan e to the map I had developed with the help of Hive AI Since the soul pathways and arrange were related to the embryonic tissue of the seed, I had to be extra careful as I modified them

Once I had modified the seed's eeuard, next, I had to introduce the soul pathways and arrangements of Entwives, Mandrake, Treant, and Viltronians one by one Then try to einal map to maintain a beautiful female humanoid appearance of the end Tree monster to be developed

I didn't have to worry about ements of ironwood seed with Entwives, Mandrake, and Viltronians counterparts because they, themselves, had beautiful fe the soul pathways and arrangeh these treelike humans Especially their bark, which is meant to protect theh elemental resistance

If the fe for Kane had an epider but beautiful Therefore I need to keep the elemental resistance of the Treant but remove its hideous appearance, which is very complicated since the elemental resistance stemmed from its bark

Still, I needed to find an alternative to this Because without elein card I create for Kane will have a severe vulnerability to the Fire elein card created, I could not slack off and provide hi nued to develop an alternative

The way to keep the treant's high ele up on its barks was to h resistance towards eleainst elemental powers of a lower realh elemental resistance to its skin Since Viltronian's DNA shows high adaptability to mutations, I believed this was possible

Now that I haveof the ironwood seed's soul pathways and arrangements with Entwives, Mandrake, Viltronians, and Treant counterparts would proceed, I began thethe health of the seed's embryonic tissues in mind

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