Chapter 79: Field and Trap Cards (1/2)
Chapter 79: Field and Trap Cards
Date 22 Mar 2321
Time 18:21
Location Sky Blossom City, Guild association Mall, Warehouse no 234
[Card Name: Poison Swamp
Card Type: Field card (active)
Card Rank: D-rank, Uncommon Grade
Card Rate: 11 Stars
Card Durability: [85/100]
Card Effect: Area within a 500-meter radius of the user will turn into a poison swamp for 2hours Additional effect – Poison Immunity, Muscle Paralysis
Cooldown time: 27 minutes
Restriction: The poison immunity to the user is limited for the poison produced in the poison swamp
Cost: 115
Card Type: Trap card (active)
Card Rank: C-rank, Uncommon Grade
Card Rate: 19 Stars
Card Durability: [94/100]
Card Effect: when used, all enemy units within a 110- for 3hours Additional effect – Poison I Paralysis, Hallucination
Cooldown time: 12 minutes
Restriction: The poison im
Reco a windy day
Cost: 1375million]
A field Card is a type of skill card that affects the surroundings of the user ht, no matter where you are you can always use this card to use the terrain to your advantage
A trap card is also a type of skill card that traps the eneically placed to use these cards efficiently and get thethe rookie card apprentices There areupon how the trap card is deployed
Field cards and Trap cards are advanced level skill cards and a card creationist needs to be proficient in soul array to make these cards
Since I had ue, not the cheap one meant for the rookie card apprentices So I ca me more cautious about my rescue mission who knohat kind of cards do the enemies have, it’s better to be cautious than dead
Of all the poison-based none were to h but because they did not oons to sleep or under paralysis Each one of the cards was life-threatening than the other
Take lung paralysis andis paralysed he will experience a hell of pain unable to breathe and finally die of suffocation As for muscle paralysis, it may seem less harmful but if the poison reaches a person’s heart then he/she can die because of sudden cardiac arrest
I did not want such deadly options so I asked Susan for recommendations, she pointed me towards these cards,
[Card Name: Poison Grenade
Card Type: Item card
Card Rank: D-rank, Uncommon Grade
Card Rate: 4 Stars
Card Durability: [91/100]
Card Effect: Release poisons gas upon detonation Additional effect – Hallucination, temporary nerve paralysis
Restriction: please use with caution as the card does not give the user poison immunity effect
Recoas as will scatter ind
Cost: 110,000]
[Card Name: Tranquillizer Gun
Card Type: Item card
Card Rank: E-rank, common Grade
Card Rate: 3 Stars
Card Durability: [97/100]
Card Effect: A air gun used to shoot darts Additional effect – Auto-aim within 10 meters
Restriction: Only used to shoot darts
Recommended: Remove Safety before use
Cost: 75,000]
[Card Name: Tranquillizer Darts
Card Type: Item card
Card Rank: C-rank, uncommon Grade
Card Rate: 6 Stars
Card Durability: [97/100]
Card Effect: Strong poison enough to put a C-rank beast to sleep Additional effect – total ammo of 7 darts, auto-reload
Restriction: not useful against the beast above C-rank
Caution: Reload delay of 1 second
Cost: 12renade, other cards did not impress me Finally, I decided to createfor ready-made ones for two reasons
First, the cards on the catalogue did not meet my requirements and secondly because of my current soul pohich is so low that I could only equip one or two of these cards along with my abyssal bear card
Therefore I did not waste any et the following card ingredients and item cards,