Chapter 44: Ritual of Eternity (1/2)

Chapter 44: Ritual of Eternity

Aldrich and his undead h the Necropolis floors with utter ease for the first five floors These floors lay in the multi-story crypt located at the very bottom of the Death Lord's royal tower, and here, only low-level zoht them

The difficulty of these lower levels was in the sheer number of zombies They came out in small waves at first, but then their numbers increased until it seemed like there was an infinite amount of them

The point of these floors, Aldrich realized, was to find a diate up to the next floor before the zombies hit a critical mass

However, no matter how many zombies there were, they were no match for Aldrich

Dynamite Girl and Fler'Gan wiped out the zombies with utter ease Fler'Gan, especially as a level 20 boss that retained all his heightened stats, annihilated weak zo this time, Aldrich obtained more information about the quest to obtain the Death Lord's Obelisk

He needed to reach the fifteenth floor to obtain the Obelisk

Aldrich never knehat the Necropolis held in it In the gaht and life Amara before the player character came to it And, as the Death Lord stated, Amara had isolated the Death Lord in a pocket dimension that was the twelfth trial quest for the player to defeat

But so far, Aldrich was not impressed

The zombies of the first five floors did not exceed level 10 However, on the sixth floor, the crypt fed out into the first proper floor of the Necropolis, and here, the enehts

Death knights were at the h thankfully, he did not see death knights at this high of a level range

Again, Aldrich relied on Fler'Gan heavily to abuse undead fire weaknesses, but the fight becaly harder and harder until by the tenth floor, Aldrich found hihts headed by a level 30 va that, Aldrich used the Sign Stone he received fro back into the Nexus

Aldrich had not expected to clear the trial as he was now He siiven er he needed to get to reach the 20th floor He estimated about level 30 to 40

This ame, liches that were notthey too had been around the 30-40 range by the tih to obtain an Obelisk

But Aldrich was just level 11 for now He needed to get h party to join him

Aldrich's first instinct was to immediately rule out the idea of a party His poas a secret known only to hi to recruit some top hero to help him would blow his secret wide open Yet, he felt that it was a iven to him

But how?

Aldrich mulled this over for later and went up to the Syste Aldrich

"Crafting," said Aldrich

"Ye got it, lad!" the System

"Specifically, a Fusion," said Aldrich He looked through his inventory and selected Fler'Gan's lantern The [Lantern of Old Flah to coranted Aldrich massive bonuses to fire based spells, but he could not learn any

However, by upgrading the lantern by fusing it with certain e the properties of the lantern to better suit Aldrich

"Fuse the [Eye of Azoth] into the [Lantern of the Old Flame]" said Aldrich

"Got it!" the Syste the icon of the purple Eye of Azoth, and another containing the red and orange icon of the lantern He stacked the orbs atop each other and sure hand

[Eye of Azoth] + [Lantern of the Old Fla weapons and equipment fro existing equipment with materials yielded far less variability For example, if Aldrich obtained say, the skin of a fire salarave reaper's mantle, then he could knoith near 100 certainty that he would get bonus fire resistance

The only downside to this was that items could only be fused up to a limit of three times

[1x Lantern of the Accursed Eye obtained]

[Rank: Uncoic

+5 Vitality

+5 Attunement]

[Effects:

Protection of the Old Flae froe

Eye of the Watcher (Passive) - Any unit revealed or targeted by this item continually attains stacks of a debuff that reduces resistance to curse type da a total exposure tiht of 30 seconds This debuff lasts for three seconds after the unit escapes the light of the item, at which point the stacks will rapidly decay In addition, any unit suffering this debuff is Revealed, preventing the stealth

Gaze of the Accursed (Active) - The eye within this iteht that deals a strong burst of disintegrating type daher the affected unit's vitality, the higher their resistance to this instant death effect

If this skill affects a unit with ten stacks of the Eye of the Watcher passive applied to theet possesses a minimum of 80 vitality If they possesa body part and taking significant dae]