Chapter 26: The Settlements (1/2)
Chapter 26: The Settlereen aura swirled around hi his power by two entire levels
[+10 stat points available to distribute]
"Mmmm, yes!" Valera positively moaned in ecstasy as power flowed into her, but where Aldrich's aura was green, hers was a deep, bloody red
As a Chosen Undead, Valera leveled at the exact sa her from level 10 to level 12
"How do you wantabout how to distribute her own 10 new stat points
"In strength, vitality, and agility where your affinities are A three-five-two spread in those stats should ell," said Aldrich He wanted Valera to be as physically powerful as possible to make up for his lack of melee combat prowess
"Understood,in a deep breath as she used her stats
Aldrich saw her stats go up Her class was as a Death Knight, and that class, like Necromancers, could choose a 'path' that specialized them In her case, she had taken the Oath of Blood and Bone, specializing her in blood ic ordinarily cost both mana and health, but since Valera was a vampire, she could choose to increase the health costs in exchange for re mana costs
Because of this, just like Aldrich, vitality was the most important stat for Valera
Her stat affinities were 15x in strength, 15x in vitality, and 12x in agility, gearing her towards being a tanky brawler
[Chosen Undead: Valera stats]
>>
HP: 120/186
Mana: 21/21
=
Stats-
Strength: 37 ] 42
Agility: 22 ] 24
Vitality: 54 ] 62
Magic: 7
Attunement: 10
Perception: 10
>>
Aldrich saw Valera tuning her stats and he did the same
[+5 Attuneility]
[+3 Vitality, +6 vitality with affinity bonuses]
[Vitality: 14 ] 20]
[Agility: 8 ] 10]
[Attunement: 21 ] 30]
[HP: 45/45 ] 60/60]
[Units controlled: 8/8 ] 8/10]
Aldrich cracked his neck as he spent his 2 new attuneot to 50 Attunerade his [Raise Undead] spell to [Mass Raise Undead] and resurrect corpses en nificant cooldown reduction
"Ah, th makes me feel so very warm inside," said Valera as she put her hands to her face
"Yeah Soon, I'll be unstoppable We'll be unstoppable," said Aldrich He pointed his staff at the frozen Geist corpse "Serve"
[-8 Mana]
[13/84 ] 5/84]
Because the Geist was strong enough, [Raise Undead] did not cost just 5 mana, but 10 of Aldrich's maximum mana pool Thankfully, because his nificant
The Geist corpse shook and then thawed, ice crystals shattering all around it It then started to rapidly regenerate, growing its spine, ribs, skull, then the flesh and skin Once again, it stood tall andsmile now directed at Aldrich
[Undead Geist Level 17 reanimated]
[Units controlled: 8/10 ] 9/10]
Aldrich saw as the Geist's soul faded away, flowing back into the Variant It was odd to think that this creature had a soul Did that prove the existence of the soul? Or were souls just a siame itself?
It was impossible to tell and a philosophical discussion for later
"Good, good," said Aldrich "You were just within my limit to raise"
Any corpse that was more than ten levels over Aldrich was a corpse he could not raise But after leveling up to level 7 froe of the threshold to reanie an item because he only had 20 coins so far and did not want to risk bad rolls
In Elden World, monsters that had multiple poere the worst to try and craft from because more often than not, an item would only have just one of their powers