Chapter 382 - The Rings Abilities (2/2)
[Spatial Fracture]
Through an incredibly high concentration of Mana, harbor the Space-Attribute element of the ring and unleash a deadly blow capable of fracturing through space itself, opening the possibility to open through different types of closed spaces and enemy's defenses.
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And this one ability was also quite interesting and honestly incredible, Chaos had seen Abyss do this a bit through their training, after she had harbored enough cosmic energy and fusing it with her space magic, she was able to actually fracture through space itself. This was a new ability that she was still developing, but it seems that she was somehow able to grant it into the ring, which now Chaos can also harbor, although he would probably need a bit of practice himself to see how it can work properly. Chaos thought that it could be an excellent way to enhance the power of his attacks, and to better deal with those capable of generating closed spaces or also being able to pierce the defenses of foes.
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[Abyssal Void Aura]
Harbor your Mana into the ring and unleash the power of the Void itself, the element that emerges after the fusion of darkness and space, summoning the void aura enhances all your capabilities and grants the Void Attribute to your normal attacks. Strange things can happen while using this Aura.
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This was a mysterious Ability, it barely specified what exactly did, but Chaos was nonetheless intrigued about it, it seemed that the Void Element could be used in many different and interesting ways, he already had the Divine Void Magic Ability, which allowed him the use of Void Magic to generate warps in space and distort material objects. However, he had yet to see its true capabilities as it was still developing.
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[Teleportation Checkpoint]
Gather the power of Space-Attribute Element within the ring's jewel and create a checkpoint in an area of space whenever you want to. Through this checkpoint you can teleport to that area by spending a large quantity of Mana, you can only make up to 4 checkpoints at the same time, if you create one, another already created must be deleted.
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And lastly, this amazing Skill allowed Chaos to simply put create a teleportation checkpoint anywhere he wanted! With this everything would be way easier to do as he would be able to teleport anywhere, he could have wanted, facilitating movement, and allowing for more strategies using this power. There were also the ability of placing Teleportation Traps that Erebus could create, but these were different and didn't worked outside of the dungeon itself, so they could only teleport there if placed anywhere, and needed a lot of previous work, but these were instantaneous and quite great to use.
Chaos already felt like this gift had delivered way more than it should had…
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