175 Kutals prison (1/2)
Dark Knight Kroki
The Palace of Kutar lies beneath the highest mountain of Elyos in the world.
It is said to have originally been the underground palace of Nargol, the god of destruction, but is now under the control of the gods of Elyos.
Three levels of this palace contain prisons, where those who defy the gods of Elyos are locked up.
Some of them aren't good enough to be put to death, while others are difficult to kill.
Many of the latter are gods who were under the control of the god of destruction, Nargol, etc.
And the most vicious of these gods is sometimes the Wesen Ferion.
Ferion, also known as the Bloody Mad God, has no reasoning and seems to know nothing but to destroy.
It is said that his power is so great that many lives will be lost if he is freed.
For this reason, the gods of Elyos sealed Ferion with a powerful magical commandment called Grapnil.
However, there is a time when this Grapnir also loosens the commandment only once every seven years.
At that time, it is said that Ferion's roar can be heard all the way to the ground.
Myself and Kuna have come down from the upper Verund to the huge gate that is the entrance to such a Kutar palace.
The reason why we don't enter is because the inside of the palace is filled with the air of darkness, and it is a place where a weak person would die just by entering.
I feel that I would be able to enter the palace with the darkest attribute, but I am cautious and do not enter it.
In front of the gate is the dwarven settlement that manages this prison.
The dwarves who live here are the guards, and they use the golem that they made to manage the inside of the prison.
The golems are not only for work, but also for defense. They keep an eye on the people inside to make sure they don't come out to the ground.
In addition, a lot of golems are placed at the gate of the prison in order to prevent people from attacking the prison.
There are stone golems, iron golems, and even orichalcong golems that have the ability to regenerate themselves.
And in addition to the golems, there are also a large number of Talos, a metallic life form with flaming blood.
The warband of Talos is the strongest of all the dwarves' forces.
The fact that they are deployed in large numbers shows that the defense of this prison is of great importance.
In addition, they have built a wall in front of the gate to defend against attackers from the outside.
From the outside, it looks more like a fortress than a settlement.
And a small feast is currently being held in the dwarven settlement.
The reason for this is to welcome them.
In the center of the settlement, the dwarves are drinking in a circle.
In front of me, a faun boy is dancing and playing his flute.
The lilting sound of his flute brings joy to those who listen to it, and those who hear it start to dance.
The fauns are a tribe of people who live in the forest, and they have deer feet and deer horns growing out of their heads.
Their appearance is graceful, and unlike goblins and orcs, they are not hostile to humans and elves.
In the first place, the gods of Elyos do not seek to destroy all Nargol's consorts, and some races recognize their existence, like faeries, mermaids and others.
Fawn is one such race, and he seems to frequent the dwarves as he plays his flute in front of them.
The dwarves are singing to the sound of his flute.
They look very happy.
Maybe they were just trying to make themselves feel welcome and wanted to have a drink.
What do you think? Kuroki? Does it look good on you?
A coona with a cat-ear accessory spoiled me.
It was viciously cute.
I restrain myself from wanting to perk it up very much.
I have to endure the eyes of the dwarves as well.
So I limit myself to just petting its head.
'Yes, you're very pretty, Kuna.
Kuna looks happy when I stroke her head.
Many of the wives of the dwarves who live here are cat people, which is why Kuna wears cat ears.
As a result of this, it was popular for non-cat wives to wear cat ears as well, and as a result, Kuna got cat ears as well.
The cat people were originally the people of Gypsiel, the servants of Sekmetra, queen of the lions, and Nelphiti, princess of the cats.
And the dwarven god Heybos is considered to be Sekmetra's husband, and Nelfithi is the daughter of both.
Perhaps it is because of the gods they believe in, but the cat people have no qualms about marrying a dwarf with a bad appearance.
The cat people help the dwarves who are struggling to find a mate.
Along with Fawn, the cat-man dancers also dance.
The Gypsir dance is similar to belly dancing and is one of the oldest dances in this world.
I'd like to take a closer look, but I'm not going to because of the coonas.
'Sir Knight. Have you had a drink?
One dwarf comes over here with a bottle of wine.
His name is Arberon.
He is a dwarf entrusted by the god Heybos with organizing the dwarves of the earth.
He is also known as the Great Dwarf or the Dwarf Lord for that reason.
He is the chief of the dwarves in this Kutar prison and the leader of the dwarves in the land of Kauf to the northwest.
'Yes, Lord Arberon. Thank you for hosting this banquet.
After saying this, Averon offers the cup and pours the liquor from the bottle.
It is not a barley wine (ale) but a fruit wine that is being poured.