139 Researcher survey ①.txt (2/2)

Elysion Online とんし 10860K 2022-07-24

It has been confirmed that no damage occurs in the city.

Impact Damage.

Verify by bumping into various things.

Confirmed damage when hitting people and objects hard.

It seems to be the reason why the durability value of the weapon decreases.

It is confirmed that the impact damage is large when it is a heavy weapon.

Penetrating damage

Verified with one-handed swords, spears, fine swords, bow and arrow skills and weapons.

It is confirmed that the durability value of shields and armor is reduced more than the slashing techniques with thrusting techniques.

It seems to be determined by weapon, muscle strength and agility. Under investigation

critical damage

Verified by punching and kicking.

Confirmed to occur by hitting and kicking hard on the vital point of the human body.

It is confirmed that the damage is constant at any vital point.

Critical damage is confirmed to be approximately double.

Parry damage.

I see that it stiffens when the attack is played.

Time is 1 to 2 seconds.

You will see an increase in damage while it's rigged.

Chain damage.

Confirmed that damage is increased when hitting a series of attacks on a hardened character.

Also, extension of rigor time has been confirmed.