72 Chapter 1 Skill Summary.txt (2/2)
Magic that releases a ball of air.
[Air Impact]
Magic that emits shock waves of air.
[Element Wind]
Magic that grants the wind attribute.
[Fouar Wind]
[Atmosphere]
Magic that hits the atmospheric masses.
Fire magic.
A skill that allows you to use fire-attribute magic.
[Fire]
Magic that releases fire from the staff. Less time to chant, and can be released quickly.
[Power Up]
A spell that slightly increases the muscle strength of you or one of your allies.
[Fire Arrow]
A spell that shoots arrows of fire. It is faster and more powerful than fire, but has a narrower attack range due to its arrow shape.
[Elemental Fire]
Magic that grants the fire attribute.
[Fire Shower]
A ranged attack spell that sends down a rain of fire.
[Burst]
Magic that unfolds a magic circle and sets the enemies on it on fire.
Earthen magic.
Skill that allows you to use earth attribute magic.
[Earth Shot]
Magic that releases stone shards.
[Madball]
A spell that releases mud balls. If you hit it to the face, it will blind you and trigger a dark effect.
[Earth Arrow]
Magic that releases stone arrows.
[Elemental Earth]
Magic that grants the earth attribute.
[Tremor]
A ranged attack magic that shakes the ground. A magic that can deal damage to monsters in the ground.
[Earthwall]
Magic to create a wall of stone from the ground or wall. The tops of the walls can be climbed on, and an earth wall can be created to create an umbrella of rocks by creating an earth wall next to the earth wall.
water magic
A skill that allows you to use water-attribute magic.
[Rain]
Magic that makes rain fall. Does not cause damage, but is used to put out fires and grow plants.
[Aquaball]
Magic that releases a ball of water.
[Mist]
A magic that generates fog. It can make you invisible to enemies, but you must have the skills to see it too.
[Elemental Aqua]
Magic that grants the water attribute.
[Water Cutter]
Magic that releases a water blade. A magical version of the skill Water Blade.
[Splash]
Magic that shoots countless beads of water in the direction of the wand.
Light magic.
A skill that allows you to use light-attribute magic.
[Heal]
A spell that allows you or your allies to recover a small amount of your own or your allies' individual life force.
[Light]
Magic that makes light shine from the wand, illuminating the streets at night.
Dark magic
A skill that allows you to use dark magic.
[Power Down]
Magic that lowers the muscle strength of a specified enemy unit.
[Defense Down]
A magic that reduces the defense of a specified enemy unit.
[Slow]
A magic that reduces the agility value of a specified enemy unit.
[Magic Down]
A magic that reduces the power of the magic of a single specified enemy.
[Sleep]
Magic that puts a specified enemy unit to sleep.
[Illusion]
Magic that creates illusions. Enemies' attacks can be ducked only once. Note that it is not a definite spell.
Thunder Magic
A skill that allows you to use lightning-attribute magic.
[Stun]
A magic that paralyzes a designated enemy unit with a low probability.
[Lightning]
Magic that releases lightning.
[Shockbolt]
A magic that paralyzes a specified enemy unit with a high probability.
[Thunderbranch]
Magic that releases branching lightning.
Explosion magic
A skill that allows you to use magic with the explosive attribute.
[Bomb]
Magic that attacks a designated enemy singular with a small explosion.
[Mine]
Magic that explodes the moment you step on the magic circle, setting up a magic circle on the ground.
[Rave Roots]
A magic that gathers light on a designated enemy unit and causes a massive explosion.
[Red Ray]
A magic that shoots red lines to blow up enemies that it touches.
Wooden magic.
A skill that allows you to use wood attribute magic.
[Glow]
The magic of growing plants. The faster the plants you grow grow, the less time you have to collect and cut them down.
[Leaf Cutter]
Magic that releases leaves that cut off when touched.
[Poison]
A magic that poisons a specified enemy unit.
[Vine Bind]
A magic that uses tree roots to bind the enemy alone
Ice magic
A skill that allows you to use ice attribute magic.
[Ice Needle]
Magic that releases a single ice spike.
[Slip]
Magic that makes your opponent fall.
[Freeze]
Magic that freezes a specified area. When used on water, you can freeze a large area of the ground, allowing many enemies to slip.
[Icicle Arrow]
Magic that releases icy arrows with a low probability of freezing
Space-Time Magic
A skill that allows you to use magic with the space-time attribute.
[Quick]
Increases the agility value of you or your allies alone.
[Return]
Magic that allows you to transfer to the place where you last stayed.
[Communication]
You can communicate with a designated person.
[APOSE]
Magic that returns a specified object to you. You can also retrieve weapons.
Tree Magic
A skill that allows you to use wood magic that is more powerful than wood magic with unique magic that can only be used by elves.
[Forest Warrior]
Magic to create a wooden warrior. The created wooden warrior will automatically fight the enemy.
[Woodwall]
Magic to create a giant tree. It can be used as a wall, but it can also be used to climb trees.