204 After Turning Around (2/2)

All these things had to be taken into account…

Otherwise spells wouldn't have remained the same for thousands of years.

This was why Roland built mathematical models for the spell models.

Each node's function and characteristics were recorded, and then it could be roughly deduced what the effect would be if a new node was derived nearby.

This was the reason why it was easier for Roland to change the form of the spell.

Of course, this was only one of the reasons.

The main reason was still his Magic Power Control. There were many players who knew mathematical modeling, and there were many capable people who were good at data analysis, but Roland was the only one who was ahead of all the Mages, and the main reason was this specialty.

And now Roland also felt more and more the power of this specialty.

When other players used magic, a fixed amount of MP was consumed.

They only waited to increase the damage ability of the same spell by raising their level, strengthening their equipment, and learning new specialties.

But Roland was different. He could infuse extra magic power into this spell to achieve the purpose of boosting the damage of the spell.

Normally, he could add as much as he wanted, and the one thing that could restrict him from raising the damage cap was the strength of his mental power, which controlled magic power and his own mana limit.

So in the future, if he chose a specialty, he would develop it in these two areas.

After more than four hours of deriving nodes, Roland felt a little dizzy.

After making a backup of the new spell model, Roland browsed the forums.

After more than half a year of training, most of the players now had a clear idea of what kind of path they should take in the game.

Players who liked to play at commerce, for example, were already running businesses, and while they were scattered all over the world, they could use the forums to exchange the current market price of items then post it on the forum. Soon after, the Commerce section was opened by the administrators in response to this, and they even established their own Cornucopia guild to progress together. Their ideal was to become great capitalists in this world, controlling the prices and flow of goods in a city, or even a country.

Of course, at the moment they were all still small merchants, relying on their Backpack to carry their goods, running between the wilderness and the city, dying from time to time—these ”merchants” had the lowest average level.

Those who liked to dig up history, almost all of them were employed as Lorewalkers, collecting gossip and legends every day and compiling them.

And then there were those who liked to dig up other people's graves, and under the cause of archeology, they robbed graves. The disparity between the rich and poor of this group of people was very serious—the rich were extremely poor, while the poor were so poor that they chewed on bark everyday as food.

It was good that there was an Iron Stomach specialty, and after reaching a high level, one could even digest dirt so that they wouldn't starve to death.

There was no need to mention those who liked adventure. Everyone knew what those people did.

What was really surprising was a group of casual players… They became proficient in the instruments of this world and began to form groups to tour major cities, now gaining fame among the noble class.

Opera, pop music, pure music, and symphonies.

Eastern, Western… Central Asian.

There was so much music, so many songs to draw from in reality. Their shows were never repeated, and already many noble debutantes, who brought their own servants and carriages, were tailing behind them to watch their shows, becoming fangirls.

”We're going on a cultural invasion.” That was their slogan.

After looking at it for a while, Roland found a thread in the general area.

Newcomer Seeking Guidance, How Should I Add Points if I Want to Become a Powerful Mage?

There's a newcomer?

Roland clicked into the thread curiously.