Chapter 62: ~My turn.~ (2/2)
“It's perfectly justified!” All of my opponents snap back in unison.
“You control the whole continent of Phenex! Just because you got that overpowered Jazira!” Aneth stabs his finger at my white figure. “And you are currently taking control of Norfolk too!”
“It was very awkward that this Ascathon managed to trick me. Maybe we should abandon the game and deal with him. I don't want someone on this world who is even more powerful than the Immortal Empress.” He looks at the other two.
“You can't do that! That would be a violation of the rules! The rules are untouchable! You know what would happen otherwise!” I gasp. Charon is a maniac. He has been trying to destroy the world ever since we started playing a few thousand years ago.
To my relief Aneth and Wynne nod in unison, thus denying Charon's suggestion.
Everything started when the four of us came into conflict with each other. One world isn't big enough for four gods. At first we tried to enforce our will with brute force. But that turned out to be a very bad idea.
When two divine beings fight with each other, there tends to be a lot of collateral damage. Aneth and Wynne ravaged a continent when they clashed with each other a few thousand years ago. I was barely able to stop them before they destroyed the world.
Charon became troublesome at the same time. He started to spend his time killing people and causing destruction. I guess every god needs a hobby. Eternity is simply too long otherwise.
Aneth finds joy in causing wars and conflict, so he stepped on Wynne's feet while doing so.
Wynne is something akin to a gardener. She is always trying to build something up and to cultivate nature.
As for me, I had enough trouble with trying to protect the innocent mortals from them. That's why I was really happy over her suggestion to play a game over the fate of the world.
Somehow everybody agreed. Charon only did so under duress. The notion of having three gods gang up on him wasn't his idea of fun. But I still wish that he would simply take a pathway to another world to cause trouble there. Then it wouldn't be my business.
Unfortunately all of us seem to regard this world as our home and while Charon is a maniac, his destructive urges are suppressed by us. Neither Aneth, nor Wynne nor I desire the destruction of the world. Though I think that Aneth and Wynne just see the world as their playground.
So when we decided on playing a game, the next question was on which game we should play. After a long debate, which took almost a year, we decided on inventing a new game.
Therefore we spent another twenty years on writing a rule book and collecting ideas from various other worlds. The outcome was a troublesome mixture of chess, various card games and table top games. Combined with using the real world as a playing field.
And right now we are still playing the game. Nobody thought about implementing a time limit. It's better than destroying the world in any case.
Though right now I have a big problem. I thought that I was on the best path to finally winning once and for all. But if all three of them start to turn against me at the same time, I could lose everything I gained very fast.
“Hmmm...” Should I bestow my divine protection on Fingulf to have him take over the Nation of Mist? But right now he is relatively safe from attacks. The others ignore him, since he is bound to his bed and can't influence the elders.
Wynne surely pulled a bad trick on me with that backstabbing attack.
Aneth still has the Kingdom of Mislow tight in his grasp. I don't have much influence there.
And Charon has a horde of minions, assassins and other followers all over the board. He lost three of his pieces when he tried to kill Ascathon though. I had to send Celestial to the rescue by influencing Sera. Luckily she doesn't count as an influential figure yet, so I could instil fear of losing her father into her.
She acted as expected and persuaded her mother to search for him.
I have to be careful of every step. The worst outcome would be if they managed it to play the Immortal Empress and Ascathon against each other. That's something Charon would do for sure if he gets the chance.
First I will determine what I am able to do, so I throw the dice with thirty sides.
“Damn!” It's just a twelve! So I have twelve casting points for this turn. That's not very much. Most cards cost fifteen or more. There is just the spying card which costs ten and the talking card which costs five.
I bite into my lip and finally decide to place the spying card on Sera. It's a little early to put her under permanent surveillance, but I hope that it won't be wasted in the future. Investing too much into a summoning while it's still weak could come back and bite you in the end.
The card turns into light and envelops the figure which represents Sera. I look towards Wynne.
“It's your turn backstabber!”
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