74 Chapter 74: Making Teams (1/2)

In my past life, most types of beasts in the city were rats. The next most common were dogs and cats, mostly house pets which turned. In a borough like Manhattan where the whole city is filled with skyscrapers with next to zero trees the most animals who live there are pigeons and rats as well as pets, the others are mostly food which could be brought in live. As well as animals that are locked up in Zoos.

So the places which I should search for animals are mostly in the sewers and the zoo's so pets stores and animal hospitals.

The dungeon possibly helps capture the sewer rats and help tame them while I only need my men to capture the unmutated animals on the streets.

Right now I have a team of 53 people whom I could trust. But only 40 of them are going to be able to actively go out and fight the Zombies the remaining 13 are Doctors so there a support kind of job.

These 40 men are people who stayed with me through the first day of the apocalypse so they know what I can do. Due to that, they are less likely to betray me. While the rest of the 150 or so people are just people whom we picked up along the way.

Therefore I'm going to use the most effective method of training soldiers in the apocalypse. Forming good old teams.

I'm going to form teams of 5. In each team, I'll have 1 member I can trust, while the remaining 4 will be civilians. I'll hand each one of them a gun but give each of the team captains a Steel Armor which I bought from the DP store. These Steel armors have a special skill which is an energy shield. The armor itself is also able to withstand physical attacks below Tier 1, the people with me also killed quite a few Zombies along there way here with me so their stats should also be higher than the civilians here so the chance of the group of 4 being able to beat the captain is low. So unless some civilian awakens his power and wishes to kill the captain the teams shouldn't have any problems.

I'll use collective punishment on each team.

I'm going to give out punishment to the team which is in the last place of doing a certain task I'm about to give them.

I'll also make a point system which they can use to exchange for equipment and food. This type of organization method should last until the team grows into the thousands. So, for now, let go with this.

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I hand each of the Captains an AR-15 which is a fairly high powered gun, this will be their main arm. I also give each of them 1 shotgun, 1 handgun, 5 pocket knives, 1 Riot Shield, 1 Molotov and a lighter.

The captain can do as they see fit with the equipment I pass down to them. There are only 3 guns total so it means that two of the 5 squad members will have to go at the Zombies empty-handed.

This will motivate all the team members to work hard to not be the person in their team to be without an arm.

What a great idea right!? It's not because I don't have enough guns to pass down to each of them! I'm just trying to motivate them to strive harder and be stronger!

Although I am low guns and ammo.

I only took all the guns in a police armory after all.

If I was to pass each team 5 guns then I really might not have enough guns for each of them.