Chapter 1140 (1/2)

A copy of QQ farm: the walking dead was officially launched.

Before that, I had already quit, but it was only within a limited time that I could open the ”walking dead” copy. Now, it's 24 hours a day, and the walking dead will attack players at any time.

Also, players can arm themselves to destroy the walking dead.

The biggest difference is that players have one more character attribute.

Before that, players can visit other players' homes.

Players will edit a virtual character according to their personal preferences and come out to visit other characters' homes.

In this process, characters have no attributes.

But now, there are properties.

The character has several attributes out of thin air: strength, speed, toughness and hunger.

Very simple, just four attributes.

In this regard, Qin Feng doesn't want to make it too complicated.

After all, this is a casual game. If you want to make it too complicated, it's not good.

Maybe it's more interesting for some players. But for most people, if you get complicated, you won't be close to the people. Why do so many hands swim in later generations? Obviously, they are very retarded, but they are very hot?

Because people's time has become precious, and time is becoming more and more fragmented. At this time, the game is too complex. For many ordinary people, it is too difficult for non ashes players.

Therefore, the simpler the game is, it is a little interesting, or even not interesting. As long as it can PK, kill others and plunder others' wealth, it will be very popular.

Will make a lot of people charge money.

Therefore, Qin Feng also set the whole game very simple, as long as four attributes.

Power, needless to say, directly determines attack power.

Speed, that's simple, is the moving force.

As for toughness, that is, the recovery speed of blood volume.

Hunger, on the other hand, represents the living state of your characters. If you are hungry, eat. Otherwise, it will lead to the decline of people's attributes in all aspects, and life will continue to lose blood. Once it is lost, the character will die.

After death, it needs to be resurrected. Resurrection naturally requires a lot of money. If you don't have money, wait. In general, it will resurrect naturally after 24 hours.

But during the resurrection, you can't do anything.

At this time, you can't do anything, whether it's collecting vegetables, growing vegetables, including all network activities.

Because your character is dead, you can only wait.

Of course, you can spend money. When you spend money, you can come back to life.

Naturally, resurrection is just a little gold coin. However, with the increase of the number of deaths, the amount of money spent on resurrection is also higher and higher, which is doubled.

Moreover, there is no upper limit on Lin Feng at this point.

The cumulative number of deaths will be cleared once every natural week.

This is also to avoid consuming too much money after death, resulting in the player's inability to revive.

After all, this kind of game, cumulative, to the end, the number of deaths must be a lot. And you're doubling the punishment.

The first resurrection after death only needs 100 gold. The second time is 200 gold, and the third time is 400 gold. If you double this, you will die ten times, and the amount will be very frightening.

Later, every time you die, the price you need to pay is enough to make ordinary players collapse.

If a month, the cumulative time is too long. Therefore, Qin Feng stipulated a week.

Every Monday morning, clear the death statistics and restart the calculation.

As for the promotion of characters, it's very simple.