Chapter 330: How Do You Fight Something Without A HP Bar? (1/2)

It was not just the newbies—first-rate Players such as Edward’s group who had been honed through many battles were startled too.

Even if it were a Boss template, why wouldn’t a mere Level 35 monster not have a HP Bar?

After Gou Dan shared his analysis with Edward, the latter groaned for a moment before his eyes sparkled.

“I got it!” Edward exclaimed seriously then. “The absence of a HP Bar is a hint from the God of Games!”

“What hint? Are you saying that it’s an ally? Its name is bright red through and through…” Joe couldn’t help asking. “Even the two automatons we fought were yellow-names in comparison.”

“No, the Tunnel Eye Serpent is definitely an enemy, but there are two reasons why it has no HP Bar.” Edward explained to his party. “First off, the enemy’s true form is not there: the big thing we’re looking at is something like a shell, and the HP bar would only show up in its true form.”

“That’s possible… should we reach out to the other Players and get some help finding the true form?” Gou Dan quickly asked.

Edward, however, shook his head.

“Believe me. Once we announce that possibility in the forums, every last Player in Crookes would rush out with a whoosh to find the true form. None of them is going to stay here to fight that thing to the death.”

After all, while their code of honor was important in the perspective of all Players, Crookes was not Lancaster which had formed an alliance with the Church of Games, just as it wasn’t liege Angora’s hometown of Tunaya.

All it was, was a new map.

They were utterly unacquainted with the city, let alone develop sentiment with it.

That was why controlling the Players’ motivation was undoubtedly beneficial right now.

Since gold and authority wasn’t too attractive to the Players, rare items, substantial EXP and game coins were much more useful for them in comparison.

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As such, given that staying in the city was both dangerous and unprofitable whereas searching and destroying the true form was simpler and effective, it was only too obvious what the Players would choose to do.