Chapter 84: Wake Up, There Are Chores To Do (2/2)

Even Princess Leah, who, after regaining her rationality, hid in a corner in embarrassment and skipped the banquet, couldn’t help but run out to convince Croakatoa to become her follower after the system announcement was made.

She was pretty disappointed when she found out Croakatoa had already become Eleena’s follower.

So she changed her target to the village elder.

Do not underestimate the village elder of the frogmen with his rickety old bones. In reality, he had the highest damage out of all the frogmen during their last fight with the Society of the Secret Eye, swinging his walking stick around with the precision of a trained swordsman. You wouldn’t be able to tell from his usual frail appearance, but he could almost overtake a couple of low-level players.

After a long stretch of silence, the village elder told Leah that he had already been chosen by the gods to become the leader of the frogmen tribe. The princess could only hide her face as she turned away after receiving a daily quest from the Elder System that helped players farm reputation… To have a system like that under his control, it meant that he was an “overlord” recognized by the God of Games just like Angora and old man Vanke, Leah couldn’t just take one of his overlords away.

After the untiring diligence of players, they finally⁠—failed all of their attempts.⁠⁠

And after many failed attempts, players concluded two main issues.

The first was that they didn’t have enough reputation built up. The Reputation System had only just been implemented in the Frogmen Village, their relationship with players was only at the basic Friendly level, meeting the requirements to recruit as a follower. However, the only person who successfully did so was Eleena who was already at the level of Admiration among the frogmen, after all, she was viewed as a Saintess by the frogmen, her base reputation was off the charts…

So players thought that the higher your reputation, the higher your success rate of recruiting a follower.

The second problem was the language barrier, the already recruited Croakatoa and the unable to be recruited village elder were the only two frogmen who spoke Shumonian. The rest of the frogmen weren’t too intelligent, and without Croakatoa or the village elder acting as interpreters, even if players incorporated hand gestures and body language, it would only end as an unwinnable game of charades, neither party getting any point across.

When players went in to recruit, the frogmen not only ignored their requests, a bunch of them would gather around and watch in amusement as players made a fool of themselves.

If friendly fire had been enabled, it was certain that many players would have stormed the village in their frustration…

The solution to these two problems wasn’t difficult, in fact it was quite easy, it was all in two words…

Daily quests.

Prestige not high enough? A daily quest is just the thing you need!

Daily quests granted some prestige. If you do them long enough, you would end up at Admiration level for sure.

Language barrier? I’m sure the overlords still have a daily quest for you.

After you’ve built up enough reputation you’ll be able to unlock a special mission from the village elder, after that mission is completed you’ll receive a unique item called “The Frogmen Whisperer”, it’s a small necklace with a frog the size of your fingernail, equip that and you’ll be fluent in the frogmen’s language.

Basically, when players first read the system announcement, it felt like the benefits of followers were written all across the screen in tiny writing, but once they looked into the fine-print, the whole page was basically filled with “daily quests”.

Players who weren’t interested in participating in manual labor promptly backed off gaining a follower, the ones that remained were those that either didn’t think there was much difference in doing routine quests in the Frogmen Village and in the Unnamed Town or that were real die-hard fans of the frogmen tribe.