Chapter 62: New Classes (1/2)
The next day after the festival, the players had barely woken up from their hangovers and were about to start working, before they accepted the system notification that Xi Wei had sent them.
Ding!
[Game Version 0.1 Update Complete!]
[New dungeon added: Cellar of the Living Dead (LV1 ~ LV30)]
[Dungeon description: The believers of the Rotten Bones have successfully been dispelled back into the darkness from whence they came by the brave heroes of the Church of the God of Games, but they have received power from the evil deity and are plotting from the darkness. They have completely thrown away their last vestiges of pride as humans, and have turned into revenants that are lying in wait for a chance to strike, bringing unimaginable chaos and death to the world! The great and unbelievably wise God of Games has intercepted this plot, and had locked them in a spatial cellar. Now, you must purify them and send them all back into the depths of hell!]
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[Dungeon details: Only the players of the Unnamed Town and the Underground Hideout of Lancaster that have at least Friendly reputation can buy a Cellar Key (Consumable, Teleportation Item) from Angora Faust/Leah Yakaran by using game coins or by completing quests. Each key can bring six players into the Cellar of the Living Dead, and seventy-two can be used per day.]
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[Dungeon clear requirements: Defeat all the enemies in the cellar for a chance to obtain elite or even legendary items hidden in its depths!]
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[Note: “Good luck!”—God of Games]
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The first matter notified to all the players had already made them become excited.
No player had ever obtained legendary items before, so the appearance of this dungeon served as motivation for the players to work harder.
As for the seventy-two keys per day, the players didn’t care much about it.
After all, they had the experience of scavenging and pioneering the Valley of the Tragic Dead, so they would need to have a full party to have a good chance at attempting this dungeon. Under the restriction of everyone being able to challenge the dungeon once, there were only enough players to make around twenty to thirty groups. At this point in time, seventy-two keys were more than enough.
The players had thought that the new dungeon was the greatest update this time around, but the following messages were the actual bombs of this update.
[Player level cap increased to Level 45]
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[New Class: Spirit Swordsman]
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[Class Introduction]
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[Spirit Swordsmen use mysterious rituals to tame evil spirits from the netherworld, and develop them into strong familiar spirits by leveling up and learning skills.]
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[Click to view demonstration video]
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