Chapter 29: Angoras Personal Opinion (1/2)

That being said, the reality was that they were playing different games and Angora himself was quite confused with the other Players as well. In fact, what he knew was no more than what the other townsfolk knew.

They were all believers of the God of Games as far as Angora could tell, but their brains seemed to be wired differently from his own, and appeared to be very concerned with the rewards called ‘XP’ and ‘items’ while he himself did not. More importantly, there were many Players who had been injured in the fight against the legion of bones, but not only were they not in a hurry to receive medical attention, they were having a jovial time with their other companions.

Still, like the other Players, Angora had received Xi Wei’s notifications about the version update of the System.

Apart from more building blueprints being unlocked, there was now a new page called the contribution shop. Now, Angora would be able to assign commissioned quests such as hunting, housing maintenance or farming to Players. While Players would accomplish the quests and receive XP and game coins, Angora would be able to see their different contribution levels.

Then, as their contribution level rises, Angora would be able to receive new quest clearance to distribute commissioned quests of higher levels from the contribution shop.

When Players completed their commissioned quests (which is really help to carry bricks in the starter village), Angora’s own yield points would also increase in his Overlord System and unlock new buildings, whereas the matter of workers manning the buildings could be handled by assigning it to the Players. The prosperity level of the town would in turn rise, and when his level as lord rises, he would obtain an even larger fief to build more buildings…

In other words, with enough players, the cycle of mutually benefit would continue for a long time!

Moreover, Angora also free a free unlock in his System’s storage—the Lifestone, a building that could be constructed without charge.

He built it in the center of town.

At first, Angora imagined that the Lifestone would merely be a replica of a mountain, but when it was finished, he found that it was a crystalline rhombus-shaped stone hovering in the air. Beneath it was a curious spell formation that kept flickering just like a fountain.

The system manual also indicated that it was a ‘wonder’ and only one could be built in each town.

Once any player died in the wildlands, unable to revived through spells or if their corpses unrecoverable, they would be brought back to life here, in the Lifestone three days later (in reality, they would be revived beside the Lifestone they were tethered to—untethered Players would be revived beside the nearest Lifestone).

Angora had been surprised by the fact that the Players could be revived, but soon realized that he was simply less experienced as the other Players had seemed to gotten used to that.

Perhaps they now neither fear being wounded or dying was because of the infinite counts of resurrection.

That was precisely why in the townsfolk and Angora’s own perspective, the Players were behaving like psychos.

A point in case was the fighter Marni, who died fighting multiple skeleton warriors at once. When he was brought back to life by Eleena the saintess-in-training, however, he did not realize that the blades that killed him were still stabbed into his back, and was instead excitedly flipping through his System (although Angora could not see it, he could guess what he was doing).

Marni then cheerfully exclaimed, “Finally, level three! Wait, why do I have three bleeding statuses?! My HP is dwindling… oh, I’m dead.”

With those words, his blood gushed out and he fell into a pool of it, dying instantly and peacefully.

Still, the other players did not feel sad at all, but were instead laughing and saying things like ‘Marni’s dead, you bastards!’, stirring a pleasant atmosphere amongst themselves.