Chapter 209: Elemental Spell (2/2)

I continued reading while building the spell on top of my hand.

Combining my Flux Energy and an extracted Fire Elemental Energy from the surroundings, a Fire Spell Nucleus was successfully induced.

From this. I confirmed that I can bypass my Main Element. But what's the point of having Aether and Void if I can also use the other Elemental Energy variations as a base for a spell?

I should look for a book about those two Incomprehensible Elements later.

”At the Skilled Proficiency, one can skip up to step two. The Spell Nucleus will be automatically established. One will start at arranging the Elemental Nodes.

The Elemental Nodes are points one modifies and arranges in their Spell Nucleus to turn the spell to one's desired outcome.”

The example spell only has one Elemental Node so I completed it easily. Apart from that shiny node, the Spell Nucleus hasn't undergone a change yet.

”At the Expert Proficiency, one can skip up to step three. The Spell Nucleus and the Elemental Nodes will be automatically established and arranged. One can proceed to enclose it with the Magic Trigger.

Magic Trigger, it's like a bubble of Energy which enclosed the entire Spell Nucleus. One can set a word such as the Spell Name as the trigger or it could just be a single gesture. Depending on one's preference.”

Ah. This one probably explains why the others even bothered to shout out their skills.

I enclosed the sample spell with the Magic Trigger. I skipped setting a unique trigger. As a default, a hint of Energy was enough to activate it. Once the Magic Trigger settled, the sample Spell was successfully completed. It immediately shined with a red light as an indicator.

”At the Master Proficiency, one can skip the first four steps and instantly move to activate the spell.

At this point, one can start modifying the Spell to enhance it or add more Elemental Nodes as a base for a new spell.”

Just like how Arland did it earlier. With one wave of his staff, the dirt and rock room was instantly created.

As for the last part, I activated the example Spell by sending in a hint of Flux Energy, on my palm, the sample Spell 'Spark' produced a short-lived fire which burst from my hand. From reading to actually finishing the spell, the time it took was only 4 seconds.

And as soon as that spark of fire appeared, a notification rang out in my ears.

[Ding!]

[You successfully cast an Elemental Spell]

[Spark: a one-node basic Fire Elemental Spell which produces a spark using Fire Elemental Energy. Proficiency: Beginner (50%)]

Upon seeing that, I closed the book and cast another spark which took another 4 seconds to fully activate.

[Ding!]

[Spark Proficiency has been upgraded to Dabbling.]

I smiled and decided to see how long it would take for me to fully master this basic spell.

This is quite fun, eh?

As I continued to cast Spark after Spark. This section of the Library where I am located continuously glowed from the light produced by the Spark spells.

Two minutes later...

[Ding!]

[Spark Proficiency has been upgraded to Master.]

[You will not be able to raise its proficiency anymore.]

From 4 seconds, the casting time of Spark has been reduced to instant cast. And by increasing the amount of energy used on the Spell Nucleus, the spark of flame could grow bigger.

With that, I spent another 10 minutes tweaking the Spark Spell before moving onto the History section.

Err... I surely had a little fun there even if that Spark is useless in battle.

I should try those with a higher number of nodes later but first. I need to stuff myself with more knowledge.