6 Chapter 7 - Fuck the Inventory (2/2)
Fatigue : 20
Special Condition : Kid (+25% Fatigue Gain, -50% Stat), Weakened Mana (Mana Reduced to 200)
Allocable Points : 0
Normal Stats :
Vitality : 151
Strength : 146
Dexterity : 145
Agility : 165
Magic : 147
Wisdom : 169
Stamina : 156
Special Stats :
Defence : 38 (1.6% Reduction)
Luck : 2
Perseverance : 10
Training Method :
Body/Magic Training
Abilities :
[Mana Control] (Level 0 11000/200), Archery (LVL.0 250 /250), Language Mastery (LVL. MAX)
Skills :
Holy shit, after the skills leveled up it felt as if the Mana was one of my arm, I then decided to play around for a bit with the Max-Level [Mana Control], after seeing what it could do I decided to try to finish my Wind spell. I first used [Wind Mana], before receiving a message.
After that, the burden on my mana that came with the [Wind Mana] lowered a bit but I didn't relax as I had only 200 Mana right now, I quickly tried to control the Wind Mana before receiving another message.
Now I'm ready for the 'Farming' like they say. I would now usually end [Wind Mana] some seconds before I ran out of mana and I would only try to control the Wind Mana during the time I used it.
Ten Days After,
Because of my Weakened Mana, Loindri and Arfin decided to I should take a break for 2 Weeks
I finally leveled my [Wind Mana Control] up to Max Level and the Weakened Mana conditions was finally gone. I could now try to use [Mana Imbue] with [Wind Mana]. After trying I received the message from the system.
{[Elemental Mana Imbue [LVL.0 (0/500)]:
Use Elemental Mana to Imbue Weapon/Armor/Body to strengthen it.
Differents Elements has differents Effects
Mana Cost : 10/S
Cast Time : 5 Seconds
Cooldown Time : None
Unlocked Elemental Mana Imbue :
{Quest Completed : Create A Wind Spell
You now have knowledge about Wind, use it to create a spell that can affect the other peoples or things, even if it is already existant, as long as it isn't teached to you by someone it's considered as created.
{Acquired Wind Affinity (Low-Rank).