Chapter 302: Testing (1/2)
Ilea was woken up by light shining through the missing window of her apartment in Tremor. Sadly no birds were chirping and no busy city life could be heard outside. No distractions. Her dreams had been filled with undead and soul rippers, horrible monsters straight out of a fantasy novel, game or film. Not beasts she would want to fight, monsters instead that she would avoid, run from. It took her a couple minutes to shake the feel, turning in her bed to face away from the sunlight as she grumbled.
They were monsters that existed, horrors she had faced, had fought, with her own body, her own fists and skills. She was in a dungeon now, sleeping in the bed she had brought with her storage necklace. And I evolved my classes yesterday. Her eyes opened a little wider as she looked at the hand before her. She hadn’t slept as long as she had intended, instead woken when the suns reached into the mountain, into the place she had claimed. A ruin once owned by a noble.
Sitting up, Ilea realized she wasn’t hungry. Of course she wasn’t. Most of her eating since reaching the two hundreds had been done because she liked it, not because her body needed it. Blinking outside, she relieved herself onto the royal gardens. At least that’s what she thought they were. No officers around to stop her, only the king still stuck in his palace. Maybe some new silver plants will grow at least. Pants appearing again, Ilea yawned and stretched, black hair flowing in the wind.
Maybe not using armor all the time isn’t so bad. She thought, feeling the sun on her skin for the first time in a while. A smile blossomed on her face before she realized the math assignment she had due. Not the worst place to do some work. She thought, spreading her black wings that took her onto the roof of her home in Tremor with two beats.
Sitting down on the edge of the flat roof, Ilea summoned her notebook and continued where she had left off, steel pen in hand. The first thing she noted was the additional 100% increase for Body Enhancements her second class provided after the fact. What she had looked at yesterday had been only the bonuses from The Azarinth Sentinel and the previous ashen class Inheritor of Eternal Ash. I wonder what it means now that it’s not eternal anymore but only ash. The bonuses spoke for themselves, the thought quickly shelved.
Sentinel:
Absolute Destruction possible mana used increased from 20 to 100. Healing skill, meaning an increase by 100%? Also chargeable.
Hunter Recovery to Sentinel Reconstruction, something with critical damage calculation and the 100% increase from the class.
State of Azarinth to Azarinth Awakening. All bonuses increased from around 300% to 525%. Intelligence boost added at 525%.
Hunter Sphere to Sentinel Sphere, removed bonuses to senses and secret discovery. Added mana sight.
Body of Azarinth to Sentinel Core, 350% resilience, magic resistance from 50% to 225%. Natural health regen from 140% to 1080%.
Azarinth Fighting, damage bonus of 487.5% increased to 682.5%.
Hunter’s Sight to Sentinel Huntress, gauge people’s distress. Usefulness?
Ash:
Veil to Armor, Resilience from 402.5% to 1000%. Body Resilience +1000%, same bonus? Doesn’t apply to Armor itself?
Form of ash and ember to Aspect of Ash, bonuses increased from 287.5% to 402%. Intelligence bonus added at 402% :).
Ash Creation to True Ash Creation, no clue. Possible demonic or religions thing? Don’t become ash demon.
Embered Body Heat to Heart of Cinders, area attack? Usefulness?
Wave of Ember to Storm of Cinders, ash magic bonus from 0% to 100%. External attack possibility? Compare to mana intrusion. Test subjects: Terok? Goldie? Maro?
Ash and Ember manipulation to Ash and Ember Unity, test density. Passive bonuses? Damage bonuses apply? Test projectiles.
Eyes of ash, bonus to perception without weapon from 250% to 400%.
Body of Ash to Avatar of Ash, reflexes and speed 250% to 400%. Toughness for Resistance skills. 1st tier 11, no 12. Equals 60%. 2nd tier 16 equals 160% - 220% toughness. Same as resilience?
Warrior of Ash to Keeper of Ash, damage increase from 350% to 500.5%. Weight and density times two to increase speed/strength? Wouldn’t I be slower? Test on. Terok.
Ilea sat the pen down for a while, reading through the bonuses again. A ton for sure but reading it a second time made it less overwhelming than she had felt yesterday. She culminated the bonuses that were more graspable on the next page.
Stat increases, Vit +15, Str +10, Dex +15, Int +20, Wis +5. 13 levels worth.
Healing, should be x2
Resilience bonuses, old – ca 1012.5% - new ca 3507%
Speed bonuses, old – ca 837.5% – new ca 1327.5%
Strength bonuses, old – ca 587.5 – new ca 927%
Int bonuses, old – zero – new ca 927%
Dex bonuses, old 287.5% - new 402%
Magic Resilience old 50%, new 225%